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Persona – 1996 Developer Interview

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In this interview for Dengeki PlayStation magazine, key members of Atlus’ development team discuss the making of the PlayStation RPG Megami Ibunroku Persona, a high-school-themed spin-off from their long-running Shin Megami Tensei series of dungeon crawlers that found wide acclaim through its adoption of contemporary, youthful character designs, fashionable music and narrative themes centered around aspects of analytical psychology.

Not only did Persona quickly supplant Shin Megami Tensei as Atlus’ premier RPG series, it was also the first true Megami Tensei game released outside of Japan; localized for North America as Revelations: Persona, the game cultivated a dedicated fanbase that would eventually turn the Persona series into a multi-million-selling franchise.

Persona – 1996 Developer Interview

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