XaiJu
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August/Sept/Oct Voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting posts, but it's never a bad idea to post again what you'd like to see translated.  Also, if multiple people suggest the same interview, it's more likely to get translated, so feel free to second other people's suggestions. And as always, don't hesitate to ask questions about the interviews if you're curious about their content/length etc.  

To vote, please take a look at the list here: http://shmuplations.com/patreonlist/ and leave a comment on this post letting me know what you'd like me to translate

There's still a number of "long" interviews I'd like to work on (in fact, the Pokemon interview with Ken Sugimori has a first half that talks about his background as an artist, as well as the earlier Game Freak games like Pulseman and Quinty). I also have a Skies of Arcadia interview series that was commissioned this summer, which the client has given permission to publish here, so that'll be coming too (posted for free, of course). Thanks once again for all your support! 

Comments

Tokimeki Memorial - Developer Interview | Boktai - Developer Interview | Hideo Kojima: Merging 2D and 3D - Developer Interview

Hope its not too late. My vote goes to the Winning Run - Developer Interview from 1988. Thanks!

Hi there! I'd like to see you translate the Soul Blazer Interview from 1991. Cheers and keep up the great work! :)

TheParappa

I'll second the Crusader of Centy interview, and suggest the Makoto Ogino King Colossus interview again.

All about them Treasure interviews. :) But it's been a while since I suggested anything else :) - Dynamite Cop Developer Interview (1998) - Jumping Flash 2 Developer Roundtable (1996) - Ghost in the Shell - Developer Interviews (1996) - Kenji Kaido - Developer Long Interview (2002) or Night Striker Dev Interview (1989) (Night Striker is the theme here!)

Michael

Oh, and my mandate also includes Crusader of Centy :)

Michael

I found the perspective shown in previous PCE interviews on the game industry at the time really interesting. Definitely interested in more.

Michael

Seconding any and all Treasure interviews, especially long ones. :) I think you mentioned the Heady one was pretty short (back when there was a forum for questions on interviews) but if it's interesting, I'm interested, ha ha.

Michael

Hironobu Sakaguchi x Yasumi Matsuno (Square) Castlevania: Curse of Darkness - 2005 Developer Interview !NEW! Capcom Design Works - Developer Interviews Cheers!

- Yu Suzuki x Yoichi Miyaji - Developer Interview 1997 & - Developers on the Cutting Edge Yoichi Miyaji; Hidenobu Takahashi; Manabu Daishima; Hideo Minaba 1997

Matthew Reis

The "Hironobu Sakaguchi x Yasumi Matsuno (Square)" interview from 2005 would be great!

Capcom Designer and Illustrator - Roundtable Interview! What can I say? I'm a sucker for Bengus.

Kris Knigge

Thanks for your work! Some picks from me: Crusader of Centy - Developer Interview Dynamite Heady - Developer Interview Final Fantasy III - 1990 Developer Interview Harumi Fujita - Composer Interview Hitoshi Sakimoto - Composer Interview Any Masato Maegawa Interview Looking forward to reading ^_~

youngmoneySWE

Anything related to SNK and/or Final Fantasy XI - there are multiples in the list, but since there was another vote here for Fatal Fury articles, I guess I can back those for now.

Cross the Multiverse


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