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Dragon Quest IV – 1989 Developer Interview

http://shmuplations.com/dqivroundtable/

In this lengthy interview from the 11/89 issue of Famicom Tsuushin, Dragon Quest creators Yuji Horii and Koichi Nakamura talk about the challenges of making Dragon Quest IV, with a particular emphasis on the AI system.

Although the later ports of DQIV would add a manual control option, for its time, the party AI system was an impressive new addition to console RPGs—and something of a programming challenge given the speed and memory constraints of early Famicom hardware. 

Dragon Quest IV – 1989 Developer Interview

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