XaiJu
anomalygamesspookedya
anomalygamesspookedya

patreon


ALS + CI |update: 0.3|

Added Features / Fixed Bugs:

(if you come across any bugs or have suggestions, please message me, thanks!)

Notes: Stay tuned guys, I have many more merges I will be adding to this project (ex. Cover system, fighting, more vehicles, and more).

 Also I would like to take a moment welcome the new supporters to the team! The support means so much to me and has made my work ethic and mind set so much more bearable! You guys are awesome, thanks for being you <3 Cant wait to keep giving you guys the content you deserve. 

Keep learning and creating,

-SpookedYa

Comments

THANK YOU SO MUCH for the feedback :D I am working on this as I type this out. You are appreciated &lt;3 (update should be out by tomorrow, currently getting my home office set up so things have slowed down for a bit but I promise it will be worth it once I get everything set up)

Something that would vastly improve the feel would be the animation smoothing I guess as you mentioned, the ability to freeze the character in place during an animation such as `object pickup, door open, etc...` at the moment if you move while one of these tasks is happening the character will glide while still performing the action, its not a biggie, but the longer the animation, the more noticeable it becomes, as always, great job

supa fly

finally sussed it: https://www.bing.com/videos/search?q=ue+4+character+interaction+use+key+animation&amp;view=detail&amp;mid=51A3A0538B6EA7C3ED3451A3A0538B6EA7C3ED34&amp;FORM=VIRE

supa fly

Can anyone help me with understanding how to configure the `interactive door + key` in CI from a locked state to open state? I have the door in place and when my character picks up the key the blueprint logic checks that the character has the key in their inventory and at this point I can trigger a door opening sound effect and print a message to the screen that the key is held, but the door does not open, perhaps I need to call the dispatcher (but where, how) any ideas are greatly welcomed on how to set the door to open

supa fly

Great work, I have been wanting to integrate these 2 assets for a while, I really appreciate your developments, really happy to be supporting you.

supa fly

That means a lot! Thanks for the kind words : ) and no problem &lt;3

You've proved to be very dedicated and I'm so glad my money's going towards such a talented developer... Thank you for the update already!


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