Magic and damage for the game
Added 2025-02-25 17:57:43 +0000 UTCHello everyone, how is everything going for you?
I have been pretty busy with the fangame (sorry for not posting many things, but Fanbox rules have changed a lot and I'm affraid to post NSFW... that, and lately many of the things I've been developing are spoilers and surprises)-
But at least I want to explain how things will work...
As I have already announced, this game will be an RPG with lots of battles, so of course there will be magic and weapons involved... Both enemies and party members alike will have strengths and weaknesses for them.
I will now explain the magic and weapon damage. First, we have those basic elements:
-Fire.
-Water.
-Wind.
-Earth.
-Light.
-Darkness.
-Bio (will be now called 'Life').
-Neutral (or Charm).
Those are the ones you know from the Prologue, right? Well, there are more elements that didn't appear in Lincoln's status screen because of certain spoiler, but these are:
-Lightning.
-Grass.
-Ore.
-Sand.
-Mist.
-Ice.
-Poison.
-Blood.
The game also have a 'Craft system' where you will be able to forge weapons from different material, o you can simply buy them in stores or find them in the dungeons. There is a wide variety of weapons but the types of damage they can inflict are only these:
-Slap (default, no weapon).
-Cut.
-Strike.
-Pierce.
-Range.
-Flagellate.
I can't say more because I want you to experiment when the game is released, which unfortunately, will take a lot of time. I can just say, sorry.
Comments
Oh wow. This will be interesting. It will be worth waiting for this.
Julio734
2025-02-26 01:49:27 +0000 UTC