Another month comes to an end...
Added 2025-09-29 14:13:15 +0000 UTCHello! I hope everyone is doing well.
Well, another month is coming to an end and I still haven't uploaded anything for you, unfortunately. The last thing I posted here was version 0.19.0 of HS Tutor, on July 4th. It's been 87 days, almost 3 whole months, which I personally find unacceptable. In an ideal world, I think there should be one download per month, but realistically, I think one download every 2 months is feasible.
Well, at least I'm working hard and adding content to all the games. In HS Tutor, I made three new scenes, and now I'm on the fourth where the principal's investigation effectively begins. That's where Angela finally starts to have hotter content.
In Honeymoon Island, I'm in the free sex scene where the player clicks on options and interacts with the girls.
And in Solvalley School, I'm adding a lot of new stuff, mostly on the sharing side, which was content I hadn't included in the game before, but also solo stuff so that more "normal" people (lol) can also enjoy the last update.

Since Honeymoon Island has this nudist beach vibe, I decided that in chapter 35, the player will be able to feel like those perverts who sit strategically on these beaches watching the beauties. The player can feel like a voyeur as much as he wants, watching the girls in different positions and angles, and then finally get into the action and have fun with them, repeating the procedure with various options until he gets tired.

In one of the new scenes in HS Tutor, Zoe gives the MC a rude answer because she is a brat, and the MC decides to punish her appropriately during her bath with anal and vaginal sex.

Anastacia using her phone like a total sloppy bitch. I estimate that the latest Solvalley update will have over 2000 new images.
Well, that's the latest news. I hope most of you aren't feeling too impatient with all this delay. I'm usually disappointed in myself when I miss deadlines, but this time, given everything that's happened, I'm not feeling too guilty. Besides, there's nothing to do now but keep working, which is what I'm doing.
One thing I'm also thinking about is starting to make more meaningful posts about my games, talking about what I was thinking when I decided to make certain scenes, characters, etc. My games have a very lighthearted style and nothing is taken too seriously, but there's more thought behind some things than meets the eye at first glance.
For example, there is a scene where the MC has to dissuade Zoe from throwing a rock at an owl. This seems like a random passage made without any thought, but there is actually a purpose for that kind of thing. The idea here is to build characters, make them seem authentic and more human, but in a totally unpretentious way. The ultimate goal is to create games that are lighthearted, without pretensions of teaching anyone anything, without any idea that they are presenting anything complex, but that, deep down, leave some mark on the person who read/played them, because behind all that erotism, that "shitposting" and juvenile humor, there were authentic characters that you'll remember later.
That's it.
See you guys!
Comments
I'd love to read about your insights and creative way of working. I often stumble upon scenes where I think "how the heck did he come to that idea?" and I love your sense of humor. It kinda makes your games unique and gives them a certain charm.
Starsent
2025-10-06 18:48:47 +0000 UTCTake it easy, take your time. That way things will turn out better. Your progress is good, considering you’re working on more than one game. Great job
[G] S.A 7000
2025-09-30 13:53:56 +0000 UTC