XaiJu
Shattered Pixel
Shattered Pixel

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Shattered Pixel Dungeon in 2026 | Patreon Weekly #344

Hey Patrons! In this weekly I’m sharing my rough plans for 2026 a little early! These points will show up the usual public blog in about a week. I’ve also just released v3.3.2! It’s just a small patch with some fixes and a fair bit of internal work on the new tester area.

Here are the major pieces of content I'm considering for Shattered Pixel Dungeon in 2026, sorted roughly based on the order of priority. Just like with previous years it's unlikely that I'll manage all of this in 2026, and new things may also pop up and shift priorities around a bit.

Also, while I’m not going to be putting it down as a 2026 goal (given that progress isn’t really determined by me directly) I do want to try and make a lot of progress on better in-game art this coming year as well. I’m going to give a bit more of a detailed public explanation on why this has taken so long in the blog post.

And here are other major pieces of content I'd like to add to Shattered that I'm definitely not going to have time for in 2026. Think of these as possible longer term ideas or 'stretch goals'. The higher an item is on this list the more clearly defined my idea is for it, and the more likely I am to do it in future years.


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