XaiJu
Shattered Pixel
Shattered Pixel

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Duelist Balance | Patreon Weekly #206

Hey Patrons! In this weekly I’m going to focus on the balance changes I have planned for the Duelist!

Firstly though, there’s a new Shattered Secrets this week! I’m once again sharing some WIP splash art, this time for the demon halls!

Also, here are the results from Patreon Poll #41:
On-Upgrade Talents:     80%
On-ID Talents:                62%
Cached Rations:             50%
Improvised Projectiles: 14%
These results aren’t too surprising, as they largely mimic what you guys have been telling me more informally for a while in places like the Patreon discord. I am a bit surprised that Improvised Projectiles had such little support though, as my goal with it is mainly some refinement versus larger changes to others. I’m unsure if I’ll have any time to make changes here in v2.1.0, but I will keep these results in mind when I do eventually make some existing talent changes.

Is the Duelist Weak?

With development on v2.1.0 wrapping up, and some time for analytics data to build, I spent a fair amount of time last week going over the Duelist’s balance data. The results are quite interesting, so I thought I’d share them!

Firstly, when I look at balance data I primarily focus on players who already have a win. This lets me filter out brand new and lower-skill players, which helps ensure that mechanics are balanced to be viable for skilled play. After running some numbers for the Duelist’s overall success rate from the last few weeks, here’s what we get:

Right away this felt wrong to me, as if the Duelist was truly half as strong as other classes you guys would be letting me know quite aggressively. I decided to expand my numbers to include everyone who has at least beaten Goo to see what might change:

To me this very clearly shows that experienced players, who have gotten used to the other 4 heroes over several years, are still experimenting with the Duelist and building their mastery of her versus the other heroes. If I include a wider range of players though, who haven’t mastered any of the heroes yet, this difference becomes less significant, and the Duelist is only a bit below average.

This isn’t the first time I’ve seen this phenomenon actually. It’s very common that new or heavily changed items perform poorly for 1-2 weeks after release, as players are experimenting with them and figuring their mechanics out. A hero is a lot more complex though, so it makes sense that the time period for this extends for much longer, into the months. Because of this, it seems that the data from less experienced players is a bit more accurate for the Duelist’s overall power at the moment!

With all that in mind, for v2.1.0 I’m focused on a whole bunch of targeted tweaks to the Duelist, rather than overall buffs. These will come together to be a buff to her overall, but it’s more about making more of her gameplay options effective than flatly boosting everything. In particular it seems quite clear that I still need to make many of her more awkward or risky weapon abilities stronger, as the ‘plain but no downside’ cleave ability is still doing quite well compared to other weapon abilities.

With that in mind, here’s a quick list of the weapon ability changes I’m planning to make, sorted roughly by how much of a buff they are:

Comments

Makes sense - I just need to find the right rings/wands and then not screw up...

Ed Baldwin

It's a bit tricky balance-wise. I don't really want to make full unencumbered spirit monk generally viable as then it opens a path to victory which doesn't require equipment. Mainly it's meant to be useful when combined with things like certain rings or wands.

Shattered Pixel

For what it's worth, I've won a few times with both Champion and Monk. The weapon-switching ability can be extremely powerful once you have a reasonable selection. I've been trying to win with a "pure" monk, i.e. cloth armor and studded gloves, and failed multiple times, usually in the demon halls - so that route seems weak to me. FYI I'm a reasonably experienced player (I have a few 6-challenge wins).

Ed Baldwin


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