XaiJu
TBD-VAM

TBD-VAM

patreon


TBD-VAM posts

2nd scene release: The Grind Of Your Life

Another free release.
This scene introduces improvements to ToySerialController targeted at grinding motions, specifically.

https://hub.virtamate.com/resources/the-grind-of-your-life.55091/

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Roadmap

Just a quick update on the current roadmap.

Yoooi pulled my changes to ToySerialController into the main branch and v23 will be released after some testing.
With this, the scene I teased on discord earlier can be completed. In case you missed it, it's once again tailor-made for the SR6. This time though, it's a grinding CG animation made by ZenMocap. Let me tell you, the SR6 is quite incredible in this scene, especially with the updated 3D motion algorithm.

Right now, I'm buil...

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BodyNet Pro 1.35

  • fixed a minor bug resulting in multiple instances of the person plugin being added for scenes, which come with a copy of the creator version of BodyNet

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1st scene release: One Knotty Night

and it's all free:
https://hub.virtamate.com/resources/one-knotty-night.52704/

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BodyNet Pro 1.34

  • new Naturalis integration automatically starts calibration after running BodyNet

  • the original appearance's scale will now be restored when you change to an appearance preset using a different scale

  • some minor bugfixes

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Dependency Bootstrapper

Bootstrap your scenes' dependencies

Intended for scene creators, this plugin will supercharge dependency installation for users when creators include it with their scenes.

That doesn't mean it's not useful to users for scenes that weren't build with it in mind.

What is it and how does it work?

The plugin comes with a proxy scene, which downloads missing dependencies and redirects to the target scene once the download completes.<...

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BodyNet Pro 1.33

Major performance improvements for the person plugin

If you use one or two iterations, BodyNet should now finish before VAM is even done loading textures.

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BodyNet Pro 1.32

- "Thigh Apart" morph removed - no more bow legs
- Added the option to run BodyNet automatically after loading an appearance or morph preset.
- Added UserDefaults to the person plugin. The load priority is: settings stored with the scene > creator defaults > user defaults > factory defaults
- re-trained and added a bunch of networks

If you supported me at some point during the last couple of months, please contact me on patreon and I'll send you the update.

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Early Access: Plugin Preset System

The first alpha release is finally out.

Goals
Provide better a system for plugin presets. VaM's native plugin presets have a couple of issues. For one, adding plugins by merge loading a preset does not preserve plugin ids, likely breaking references and thereby scene functionality. Presets also contain hard references to atom names like Person#2, which limits scene support if they don't match.

Implemented Features

BodyNet Pro 1.31

In case you missed the Hub or discord posts, update 1.31 is out.
The patch makes the body/head ratio scaling work in any pose and brings a preset system to load creator specific configurations whenever you load a scene.
I almost forgot to post here, sorry.

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BodyNet Pro 1.30

Fixed a bug which caused a "morph not found" error under certain circumstances.

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BodyNet Pro 1.29

There's a fresh update out on my discord fixing a bug related to parented person atoms, e.g. when using subscenes.

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Hi there!

and welcome to my Patreon.
If you don't know me or my plugins already please check out the free version available on the Virt-A-Mate Hub.

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