XaiJu
Shattered Pixel
Shattered Pixel

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Tutorial Design | Patreon Weekly #170

Hey Patrons!

Firstly, there’s a new Patron Poll! Poll #33 covers the major content I have planned right now, I’d like to see what Patrons are most interested in.

I’m also planning to release a Patreon Alphafor v1.4.0 sometime this week! The alpha will include all the gameplay changes I have planned for v1.4.0. Golden+ Patrons can expect to see another post announcing that in a couple of days.

In this weekly I’m going to go over my plans for an improved tutorial right at the start of the game.

New Tutorial Design

I’m only part way into implementing this currently, so I’m afraid there’s no screenshots, but here’s what I’m currently planning for a new short guided tutorial at the very start of the game:

Aside from being a quicker and gentler introduction to the game’s mechanics, I hope this tutorial will enforce two key behaviours: reading the game log, and paying attention to the journal button when it flashes. Both of those habits will make the existing guidebook tutorial much more effective.

The only thing that I think this is lacking at the moment is that there is no explanation of key bindings for desktop/controller users. I can probably remedy this by having the tutorial/guidebook mention relevant bindings in parenthesis when they talk about a game action.


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