Patreon Weekly #7 - July 19th 2019
Added 2019-07-20 03:00:21 +0000 UTCHey Patrons!
0.7.4 is now released on all platforms, and so this week I've mostly been working on planning for the next update. I'm not quite ready to say what 0.7.5 will have yet, but I have made other important progress!
As I mentioned in my 2019 blog ( https://shatteredpixel.com/blog/shattered-pixel-dungeon-in-2019.html#libgdx-conversion ), I want to eventually release ShatteredPD on new platforms. The first step towards that is moving the codebase (which is currently tied to android) to a multiplatform game library. Earlier this week I started this process and have made some very solid progress! Large sections of the game's core logic are now running though the LibGDX library, instead of depending on Android specifically. There's more work to do on this front but it's looking like this whole process will be less difficult than I expected. The end-result here is that I will be able to work from a single codebase and produce versions of the game for android, desktop, and (one day!) iOS.
I've also done a bit of expanding on the Patreon! We now have some new goals at $100/mo and $200/mo, and I'm going to be adjusting the overview message soon as well. Non Google Play versions of Shattered Pixel Dungeon now link to the Patreon page, so hopefully we'll be seeing more folks here soon.
Comments
Looking forward to it! About 99% of the people I know have iOS, so an eventual move there would allow me to actually introduce others to this amazing game.
Zrp200
2019-07-20 06:28:44 +0000 UTC