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mattkc
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BONUS: dotnet95 Technical Details and Q&A (Appendix A)

This is the first (of hopefully many) Patreon bonus videos I'll be putting out in the near future, here to provide some more technical detail on dotnet95 and answer some of your questions!

BONUS: dotnet95 Technical Details and Q&A (Appendix A)

Comments

give us apendix b

Jacob Strelnikov

Appendix B gonna come out when gta6 comes out 😭

Patrick and Rachel

I recently was just able to get Windows 98 on Proxmox, gonna be playing around with your dotnet repo! Ty for doing what you do

SteveSec

yoo i'm on TV

Winksplorer

Totally unrelated to dotnet95, but hearing you mention that you find visuals time-consuming is reassuring to me (i also make YouTube videos). I also find it difficult to find things to put on screen. Also, a podcast from you would be cool, but I highly doubt you'd find the time to do it between projects (no offence).

Gordinator

Ahh now that makes total sense, not sure why that never came up in my google searches

MattKC

Yes here’s the page that looks correct from my brief reading while walking lol https://wiki.osdev.org/SSE

Willow Bracker

Hey forgive this I’m very tired but if I remember correctly sse and sse2 does have to be enabled by the os and if it isn’t it will throw an invalid instruction, like using a 32 bit protected mode instruction in real mode

Willow Bracker

a question i've got is compatibility with how win95 will handle things like xna! the idea of running Xbox 360 titles natively on 95 through monogame or fna is hilarious to me and something i would love to see

Soulcatcher


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