This update to Learn By Casting introduces the custom Backpack UI, along with a handful of new goodies! Best of all, it's SAVE + WORLD SAFE with existing v1.7 saves and worlds:
Added: Elemental "Keys" - Find them in Sorc POIs (later)
Added: Soul Currency - Gambling, Special Purchases (later)
Added: Custom Backpack UI
Added: Spell Turret XP on Projectile Impact, while in range.
Added: Harvest Wand also Salvages.
Added: Death Effects for each element.
Added: Special Chest for Omni and Champion.
Fixed: FPS loss at Fallen Camp, caused by wind zone.
Fixed: FPS loss at Sorc POIs, caused by LOD missing from Blocks.
Fixed: Elemental Ramps & Stairs facing wrong direction on upgrade.
Fixed: Spell Turret XP, no Ammo
Fixed: Local: Totem, Intro AT
Fixed: Champion Event failing on Servers
Fixed: Champion properly attacks Familiars.
Fixed: AT Melee Retal Defense, prevent moving from zeds
Fixed: Fire Elixir Crafting required Ice ingredients
Fixed: Wands could be used without Spirit. 3 required per use.
Fixed: Ice Crystal Clusters had fire map color.
Fixed: Omni Elemental would sometimes grant crazy XP/hit
Fixed: Server: Intro Quests gave multiple items.
Fixed: Fallen: Health no longer fluctuates when engaging. Prevents loss of damage.
Fixed: Polearms Ice and Lightning were not receiving bonuses from Secondary Perks.
Fixed: Conjure Spell XP/sec requires nearby Enemy, must be "moving".
Changed: Conjure Spell XP/sec stacks with multiple Spells.
Changed: Players no longer damage Familiars (save 1 pt)
Changed: Players no longer damage Totem (save 1 pt)
Changed: Players no longer damage Spell Turrets (save 1 pt)
Changed: Spell Turret Perks grant +20 Ammo Max per Rank (doubled)
Changed: Camera Shake removed from Meteor and Comet.
Changed: Crystal Clusters must be harvested with Staves or Harvest Wand.
Changed: Lock and Door Shatter can be modded into Wands
Changed: Champion Event: Cooldown reduced to 30min from 60.
Changed: Champion Event: Shares event with other players within range.
Changed: UI: Food & Water bars brighter & Percentages added.
Changed: UI: Stamina brighter for clearer visibility.
Changed: UI: Sorcery Logo moved to Backpack only.
Changed: UI: Quest Tracker moved to top right edge.
Changed: UI: Sort Backpack is now the Sorcery Logo found within Backpack.
Changed: Sorc POIs no longer use Custom Terrain/Ore. The use of which is being removed in the Awakened Update, to maximize performance.
Changed: Mastery: Mage Armor unlock Arcane Wheel at Level 2 (Initiate, Sorcery 20).
Changed: Mastery: Mage Armor unlock All Threads at Level 6 (Adept, Sorcery 60).
Changed: Stations and important items unlocked through Perks are now gold and underlined to standout better.
Changed: Mage Armor Mastery changed to Tailoring Mastery.
Mod Launcher: Sorcery v1.72 is also available through the Mod Launcher.
ALL Changes, Additions, Balances, Fixes: Way too many to list! You can follow all changes, for this and future updates, within changelog-supporters.
DOWNLOAD: http://public.sorcerymod.com
DISABLE ANTIVIRUS: Disable Antivirus Software prior to download and install.
CHANGELOG / FULL DETAILS: Sorcery Discord