Hi Everybody!
It's good to talk to u guys after this long break. Since you all can notice project was frozen for last 2 months. Until start of the this month. I been busy to work on most complicated part of this project for to me "The New Model".
Like I said in the previous devlog it's most imported part of the game since a new updated base model required to all planned and requested updates, like body fluid systems, clothing and more body shapes. And its most complicated work for me because 3D modelling is not my specialty. Because of this 1.5 update take a lot of development hours but I can say it will be ready for next month.
When 1.5 update released I will start a community poll to ask most requested update to you guys and I will develop it for next version.
there is some detail about new model
new model will have much more body shape options and will have lower polygon count without sacrificing quality which is required for later updates optimizations when multiple actor, hair and clothing options added.(see image)
Also since I created this model I will be able to do modifications- optimizations on model to implement new systems.
Like future planed tattoo system that you can see in next post