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Nathan Mark Duck
Nathan Mark Duck

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Proximity/color control Animation Tutorial

We will be using geometry nodes to make a zigzagged stack of disks using the index node to control the positions of everything. then we will be scaling in and out the disks based on the proximity to a sphere. and we will be using two methods to control the color based on the object proximity.

Proximity/color control Animation Tutorial

Comments

Great Stuff Ducky!

DDC

you can use anything you want as the proximity object. i used the empty as the object so i can move the icosphere wherever i want

Nathan Mark Duck

Love it as always - Thanks quick question - was there a reason to use an empty , can't the Icosphere act as the proximity object?

Avi Rozenboim


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