Rez at 50% of 1080p. Render sampling at 32. All light paths max bounces at 4. Adaptive sampling on. Device as GPU. Approx 30secs per frame. So 30x120/60 = 1hr to render whole animation.
Ben Mitchell
2020-06-28 21:19:03 +0000 UTC
Thanks for this one... just curious though. I changed dimensions to 500x500 and 50% (instead of 200%) quality but even after running overnight 8/hrs - its only on frame 38. Any idea how long this should take (seems like processes are fighting each other) as a benchmark? 3 days v/s 3 hours. Not sure what is normal.