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AceAsin

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Experimental Identifier

A few users keep getting their tokens deleted due to Unity's unique device identifier often changing. I'm unsure why this happens, but I've narrowed it down to a few reasons. It's difficult to debug an issue that I'm unable to reproduce.

The new patch release includes a new toggle named Experimental Identifier that's disabled by default. I implemented this update and the last one in an effort to solve the problem once and for all.

It is not recommended to enable the new toggle unless you're one of the few affected users, enabling it will use Bloodborne's unique device identifier instead of Unity's unique device identifier when authenticating tokens. Failure to understand the repercussions of enabling it could authenticate more devices than you're allowed and delete your current token, causing you to generate a new one.


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