Hey everyone,
I hope you are doing well!
I'm currently putting together the game, and I should be able to release it soon. But I still have some more art to share, so here goes :)
Now the last time I shared some basic poses for Neeva; the wresling girl that has bursts of energie alternated with sleepy moments. Now this personality helps to set her apart from her fellow wrestlers, but... it's also an element I hoped to use in the gameplay.
And this is what I came up with (my photoshop sketch of the idea):

So what I imagined, is that Neeva gets very thirsty after her burst of energy. And before she can continue training, she needs to drink some mineral water. Now - since this is an adventure game- that water won't come out of the tab of course :)
But luckily there is a Sweat collector in gym (water-reclaimer), and so Keen just needs to run for half an hour, and then he can refill Neeva's drink again!
Ironically, Neeva will of course become quite hyped up from the drink, and therefore spill most of it again. Oops. Well, it's a detail, but I hope it will make for a memorable scene in the game :)
And here Neeva's poses, going along with that idea.

And finally, I also made some inventory-items again. Because after Keen cleans up the Storage Room, he will get quite a few items.

Now one of the items from the Storage Room is the 'Lawnmower' and to turn that into an inventory item, I had to simplify it. Above you can see how I did that.
In step 1. you see the downscaled version of the origional; which is clearly not readable at this small scale. So through steps 2-5, I simplify the design -making sure it's clear the lawnmower has a broken belt. And step 6. is then item for the inventory.
Well, and that's it again for this post!
Now I'm off to get coding again :)
All the best!
Robin
Robin
2022-12-08 14:39:08 +0000 UTCDacer
2022-12-05 11:46:49 +0000 UTCRobin
2022-11-29 19:58:21 +0000 UTCPhantomponch
2022-11-29 19:38:07 +0000 UTC