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PURE ONYX - May 29, 2020 Inner Circle Test Release!

Hey guys!

Here's the latest test release for the Inner Circle tier! 

TEST RELEASE DOWNLOAD 

He still needs some polishing, but the Vioreaper is in for combat testing!  Currently, he's using ground enemy AI, so once we add flying enemy AI he should become more unique and dynamic.  As we do this, we'll improve his motion patterns to be more organic and floaty.  His stinger attack is functional, but I'd like to increase his wind-up time, and he still needs some FX graphics added to spice it up.  Currently he can fire diagonally, which makes him a bit overpowered.  This will be adjusted when we finalize the six-axis facing direction code.

We've also added the first test of the bukkake system!  This system adds fluid visuals from H scene finishers, and these will persist and build up on Onyx throughout the level.  The system currently has four zones (head / torso / crotch / legs), and for this release the Thug scene will load up the crotch zone, up to level 2.  We plan to do additional stuff with this, such as add particle FX / stringy drips that come off of Onyx as she moves.  Feel free to discuss / suggest fun ideas for this.

Last but not least, we have a lot of input related additions and fixes from APL!  We've added a temporary version of the controls screen to the Pause menu, as well as a device-based icon system for input notifications.  The displayed input device will change to match the device you last used.

Here's the full change log / known issues list!

Change Log for May 29 Release

KNOWN ISSUES

Comments

Would be nice for more enemy scenes or as some else said, combo in more people, maybe have some sort of arousal meter the higher it is, the more likely more people can enter the scene, so start out with solo, but the more before a level up or a certain amount of time as the bar goes down, more can add into the scene?

i still wanna see the game over loop first and foremost.

Azurezero

Nice! I look forward to your progress.

4 full time and 6 part time at the moment :D.

Hmmm looks solid. How big is the team you're working with?

Yep! We are at various stages of completion on a few bosses already. Females take longer, so will be fleshed out when we're less bogged down by getting the main structure of the game up and running. Here are some poses of the first boss that will make it in the game -- we are finalizing his 3D models / rigging now: https://twitter.com/EromancerG/status/1151376079057276928

Are there female enemies and bosses in the works for this game?

Yeah, you're right, I will do that.

Mostacho

@mostacho you really should join us on discord :)

Venus

I have tried again to get into the high wave numbers and have been in the 30's waves 3 times. After several attempts, in which I did not manage to get above wave 20, I started again without closing the game. Therefore I can only say from my test: Even when playing longer the problem doesn't start anymore. I myself didn't notice it even in the high wave numbers above 30.

Mostacho

We have one report of it unfortunately :( :( so we'll have to do more digging. It's pretty consistent that it happens above Wave 20, so we think it may have something to do with enemies' aggression setting a parameter to a bad value. Thanks a lot for your persistence in testing :D!

I've played five times in a row now. I've made it to wave 15 - 17. I didn't notice any more that my opponent is automatically beaten from a distance without me having to do anything.

Mostacho

Enemies should be able to strip Onyx down as they fight. There should also be some kind of game over sex animation. You should also include some groupsex as well (spitroast, dp, airtight.) Great job so far, loving the bukkake system!

Amy Jones

Finally, the vio is back... my what big claws you have! Can't wait to see Onyx drenched, the liquid FX are pretty neat.

Venus


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