XaiJu
MRMattTsungDEV
MRMattTsungDEV

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Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early)

Hey guys, how are you guys doing.

This last 2 weeks I was mainly enhancing the engine and working on Corpo Catherine model. Now, her model is game ready, may not applied any physics to her hair tho but I've already add the body physics into this model.
Corpo Catherine isn't playable character in OGZ btw, she is gonna be an NPC or a special character because she is kinda out of place for Groundzeroes setting.
I've decided to pause my patreon campaign for months because first, I want to take a rest, second, I want to enhance the whole OGZ engine (big time enhancement) before actually adding the contents into the game and I know this is boring for non game dev. So these 2 reasons are why I've finally decided to pause patreon for months from now on.
What do you guys think about me pausing patreon? Anyway, here, these are what I've done during this last 2 weeks:

System

Different Body Proportion/Deformation IK System

This system applied to the whole model, not only knee parts btw. No shapekeys, only bone rig.

I used to talk about this stuff maybe months ago but this time, it is working in game engine and is working in real time.
This system will allow me to create more variations of body types for human characters with only 1 same rig. This stuff reduces a lot of limitation of character design work by a lot and i'm so glad I've spent a few days working on this. Now I've also figured out how to deal one last required animation system: Adult scenes vs character with different body proportions, different heights and with heels on/off and let's hope if it'll work out as good as I've expected.

Body Physics Footage [R18]

Now, I've finally add breast physics into the in-game models, I knew that you guys were so thirsty about this topic and here it is.

What's next

I'm gonna work on her handgun model and drones soon. I believe that the handgun will be done in at least a week but it might take longer than that if I couldn't find enough good handgun references.
In this meantime, I'll mainly post about the art and animations.

That's it for today, I hope you guys like the progress I've made so far.
See you soon next update.
Matto.

Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early) Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early) Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early) Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early) Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early) Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early) Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early) Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early) Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early)

Comments

The quality in this is already amazing, I hope with this system we'll see character sliders at some point <3

Moloth

in previous builds the character felt more “heavy”, he felt weighty, this is not the case in the new character, it’s a pity), and sorry for my English, it's not my native language :)

Keeloon

Up to you to pause. Honestly If I were you and I wanted a break, just giving us a post is fine No need to pause. My only issue is when patreons go completely silent.

TempestSeven7

Honestly, you're one of my favorite devs. And I'm on the (I really wish this game was less NSFW so you can get the acknowledgement you deserve) wave. I'm locked in for good at this point. You turn the patreon off, and I will 'aggressively' put money in your mailbox to make sure you you can rest properly. Excited for any kind of update you give. Code? Sick. Gameplay? Sick. Models? Sick. Story? Sick. Yeah, go ahead and give me all of that!

NoJokeJay

Identify what you specifically want this patreon page to sponsor (we're assuming it is your R18 game(s)) and treat it like a mantra. If you are spending time on that during the month, then you shouldn't stop the paid campaign. If it is primarily things that aren't visual assets, then posting a little bit about code or technology you're building is good too. Some of us (myself) are highly technical people who can enjoy tricks and tips used in Unreal Engine. Others may be interested in work spent on blender or substance for example. We're all small investors trying to help make an outcome we believe in a reality. You're talented in many things which is very impressive!

boned

"Shut up and take my money!" Rest well and be Healthy!

Ice_Slayer

I agree with Tom, keep the Patreon running. Its not fair to you to only support the flashy stuff.

Lee Barnes

I'm good to keep supporting on Patreon, you don't have to stop it! The boring stuff is the most important since the game needs it to run!

Tom Williams

Ahh that's unfortunate. I would have honestly preferred to roam the fields with this model. (She could be a medic class, researcher, non-combat affiliated roles, etc.) Alas, wonderful work.

Comrade

Tiddy jiggle? OH YEAH

Derples

Gotta say, the outfit design & materials are amazing. Awesome news regarding physics and IK are always welcome!

Alket

I understand that she is an NPC, but man that outfit is FIRE. Have you considered allowing the players to equip it?

Faithlessdeacon


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