Finally took some time to capture steps for one way I go about redraws. I didn't need to necessarily do the new linework.
1) New bg layer because Miriam's skin tone is hard to see and I usually start with lightest or mid tone.
2) Base color layer.
3) Base layer made transparent to show the old drawing underneath as a guide. Unless changing a lot or feel to many anatomical fixes to make, I'll just redraw entirely.
4) New linework added to guide, but wasn't necessary.
5) Experiment with new coloring approach. Colors are also slightly different so seeing how well it looks/blends together.
6) Everything in place for the most part and further rendering needed.
7) Near to last stage of rendering, just missing the wet skin and water effects. Was going to do something with that, but I'd just copy what the tutorial I used when first attempted. It's the same for body fluids, as well.
8) And the final.