XaiJu
dagobaking
dagobaking

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New Release Version - AAF 97

*** Thank you patrons and contributors !!! ***

Time for another release version!

## [Beta 97] - 2019-9-18

### Added

- A routine that removes AAF_ActorBusy from the PC and any actors within a 2000 unit radius of them at startup. This is a fallback solution to ensure the PC is available for animations if AAF or other mods using AAF_ActorBusy does not clean-up (remove) the AAF_ActorBusy keyword.


### Changed

- The debug output no longer shows on screen during boot-up. Instead, there is a minimal load progress indicator in the upper right corner of the screen. If debug mode is on, it will turn on the debug output window as soon as it loads the settings ini. However, some debug output from before the ini is loaded is no longer available with this change. Errors will still appear listed in the AAF admin mode.

New Release Version - AAF 97

Comments

Thank you for question. 1) Fixed in latest build. 2) Outlined solution idea separately.

dagobaking

Hi. I have a couple of questions: (1) at some point you have introduced a feature to order the actors and furnitures list ascending by distance - it used to work, but it doesn't anymore; (2) is it possible to add a random chance to the equipmentsetdata removal (i.e. to have a 50% chance of removing the torso equipment). Thanks a lot!

SAC


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