Hey there everyone, it is time again for another RPG battle map release and this one is a continuation from last month's Terminus monorail station map!
I give you "SoundPiercer" a futuristic sci-fi/cyberpunk monorail battle map featuring modular cars. Configure an entire train to suit your mission objectives. Need a long distance train? Fill the train with only coach B variant cars. Running a bomb diffuse mission? Throw in a cargo car and plant a hidden nuke within it. How about a military-cargo train? Throw in the cargo and ECM/networking cars.
The adventures are endless on SoundPiercer, 1001 cars long. One Train!
This is the first time I have attempted to create a battle map that is reconfigurable in a multitude of ways. When perspective maps and modularity combine, things get really really tricky. I went through a slew of different technical problems during its creation process. One such issue was whether or not to increase the width of each car for playability's sake. Initially, I wanted a more realistic 9.5' wide car but after consulting with many of you on Discord, I was convinced that 15' was a better width for gaming.

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