[Improvement] Added a brand new typewriter screen in the style of Resident Evil 2 for PC. This enables a lot more save files to be created and some customization for mods as well.
[Improvement] Save files moved to a separate sub-folder (“savedata” by default). Old save files, if detected, will be moved there automatically to ensure compatibility.
[Improvement] Replaced the scheduler “Monitor” module with a brand new. The old one was polluted with Win95 specific code and weird coding methods.
[Improvement] Added a config.ini option to enable quick turn.
[Misc] Minor improvements to room text.
[Misc] Added xml to Mod-sdk that alter passwords in the laboratory and inventory items upon boot.
[Misc] Added custom DLL support to Mod-sdk.
[Misc] Added a debug menu in the same style as Resident Evil 2 Classic REbirth.
[Misc] Compiled with Visual Studio 2019 instead of Visual Studio 2017.
[Bugfix] Text for Chris in room 514 is no more in garbled Japanese.
[Bugfix] Fixed a slight mistake in parsing command line to boot the game from console prompt (previously working only with shortcuts).
[Bugfix] Texture filtering saves correctly to config.ini.