XaiJu
enlit3d
enlit3d

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Use the grab reversal mechanic in HR2?

In the Scuffed Dungeon, I introduced a new mechanic where characters can press Attack button to optionally initiate a Reversal Attempt. Whereas in HR2, the grabbed target can only Escape.

Now that Scuffed Dungeon is out for some time now, do you guys want the Reversal Attempt in HR2 as well?

If >= 65% of people voted yes, it will be included in HR2.

Comments

AI does use it.

Enlit3D

i simulate most battles and it would be cool to see them pull off reversals.

Tyto Alba

In my humble opinion, HR2's current grab system is too snooze mode, its just pressing a button or holding it. Even having the new choice/risk of reversal is fantastic

Suzy_moo


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