Use the grab reversal mechanic in HR2?
Added 2025-05-15 16:53:32 +0000 UTCIn the Scuffed Dungeon, I introduced a new mechanic where characters can press Attack button to optionally initiate a Reversal Attempt. Whereas in HR2, the grabbed target can only Escape.
Now that Scuffed Dungeon is out for some time now, do you guys want the Reversal Attempt in HR2 as well?
If >= 65% of people voted yes, it will be included in HR2.
Comments
AI does use it.
Enlit3D
2025-05-17 02:26:44 +0000 UTCi simulate most battles and it would be cool to see them pull off reversals.
Tyto Alba
2025-05-16 23:26:30 +0000 UTCIn my humble opinion, HR2's current grab system is too snooze mode, its just pressing a button or holding it. Even having the new choice/risk of reversal is fantastic
Suzy_moo
2025-05-15 17:54:48 +0000 UTC