XaiJu
enlit3d
enlit3d

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V4.1e

Download LINK.

Changes:

- fixed problem with error msg popping up during Ludas Lair
- defeated units no longer knocks the aggressor into the air on grab escape
- fixed bug with stackable items on the hotbar being duplicated on load
- AI should no longer switch targets while in the middle of an attack
- AI units have a penalty to turn rate
- game is now paused while the "Options" tab is open
- applied a bandaid fix to solve the merchant not having any stock on load (because time isn't saved atm)
- added experimental optimization pass -> culling (not drawing) for characters not in camera view + animation LOD.

Comments

I found that in this version, if I fire my toygun beyond enemies' attacking range, they will do nothing until I defeat them, is it a bug caused by the AI's change?

Now I can not see cursor while in Options :/


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