I don't know how much people paid attention or remember that this game will have monster girls and the breeding of them. It certainly isn't a game that will be 100% focused on combat, (even though a lewd dungeon crawler isn't a bad idea at all). It was just that 1) there is a lot of concepts that can be transferred over from HR and 2) combat is a nice way to "stress test" various game systems to expose bugs and issues.
Anyways, the first stage is farming/planting. Farming gives you the option to plant and grow crops for 1) sale, 2) food for mongirls, (gotta keep them happy and fed so they have more energy for... other activities, and 3) potential ingredients for crafting.
Farming is a simple procedure. You find an eligible tile (such as dirt) and you plant seeds. At the end of each cycle, as long as the tile is watered, the plant will grow. When the plant is fully grown, you can then harvest it. The tile is then freed for the next cycle of plants.
For now, there are 3 different actions that the player can take:
Here is a simple demonstration of the hoe in action:


Here are the different growing stages for the first crop:

Currently still working on b) and c). There are also a couple more "farming" tools that isn't utilized atm but they might have other uses:

Enlit3D
2018-01-08 03:31:24 +0000 UTCJayDoubleDee
2018-01-06 20:05:31 +0000 UTCEmily
2018-01-06 13:34:21 +0000 UTCEnlit3D
2018-01-06 02:12:15 +0000 UTCYour Best Friend
2018-01-06 01:15:36 +0000 UTCFrank Baum
2018-01-05 23:34:26 +0000 UTC