Design on new game
Added 2017-07-09 00:01:18 +0000 UTCBeen busy on working on the web version of Heroine Rumble, so didn't have much time to work on the new game yet. But, I did finish a draft of the design document for next game, for those that are interested:
NOTE: Everything documented here are subjected to change.
PLOT
For as long as you can remember, you have been a personal slave to the Queen. She is powerful, yet cunning. You were kept on a close leash and you pleased her at her every whim: at night, in her chambers; at the courtyard, fully bare; in the dungeon, where screams can’t be heard. You are trained to be nothing more than a loyal puppet, and you have been trained well.
Or so everyone thought.
The Queen, in her delight, imprinted on you the Queen’s Mark, marking you an Elite Agent of the Queen. You were given a daunting task: find the rare Monster Girl breeds and escort them back, discretely. The Queen doesn’t want an open war, she tells you. So despite your new founded status, you are to act without authority, and without… official support.
“This is no easy task, but you are the only one I can trust. Deliver the packages on time and keep the nobles busy, or else I am forced to send the Royal Hunters after you. Understood? Ok. … And… stay safe.” Those were her parting words. Somehow, you get a feeling that she misses you.
What about you?
GAMEPLAY
- A lewd version of Mount & Blade x Elder Scrolls
- That is to say:
- It’s fairly opened ended; there is a main story quest and side quests but the player do not have to do them
- The player directly controls her own party and decides where to go, what to spend Lewds on, which fights to take, and so on
- The world is a combination of randomly generated zones and pre-built zones.
- The player starts off fairly weak, just by herself with limited resources at the start game. Eventually, she may enslave other heroes to her cause, raise an army, acquire powerful artifacts and maybe, just maybe, take her revenge on the Queen.
- The rough gameplay loop is to capture various breed of Monster Girls to meet the Quota. If you don’t, you will face the Queen’s wrath and it may lead to Game Over.
- To capture rare hostile Monster Girls, you need to sex her to submission. More information on combat later.
- Besides sending Monster Girls back to meet the Quota, or just pawn them off in various “shops,” another option for the player is to acquire powerful strains of Monster Girl and combine them into super Monster Girl, (aka “breed” em). These super Monster Girls may be enlisted in the player’s party to help capturing other Monster Girls, or they are be pawned off for a generous sum of money, or perform other tasks. More on “breeding” later.
- Characters are divided (at least) into 2 categories: Heroes and Minions.
- Heroes are powerful individuals that can engage in sex fights against other Heroes.
- Minions are weaker beings that can only rape other Heroes but not be raped (in combat at least)
- Heroes are fully customizable (in player’s party) whereas Minions are based on Templates. (eg “Neko Scout”, “Neko Dancer”, “Neko Assassin”)
- Rare and breeded Monster Girls are considered Heroes and regular Mon Girls are Minions
- The game will feature an actual equipment and inventory system, and those items and artifacts can be equipped to increase the character’s power and change their appearance.
- Likewise, there is a much stronger focus on RPG elements and level, stats, and equipment plays a far larger role in combat effectiveness.
SEX FIGHT
- Grapple system will see significant changes
- First of all, grappling isn’t just limited to doing some extra damage to a defenseless opponent, but an entirely new “mini game”.
- It will be entirely possible to 100-0 someone in the same grapple alone. Something not really possible to do in HR.
- The grapple system will be semi-turn based or entirely turn based “mini game”.
- There is a “position advantage” system, and those who initiate the grapple will start with an advantage. However, it is expected that the advantage is drained over time and the roles may be reversed.
- The aim this time is flavor over balance. “Putting the enemy into your favourite positions” is more important than do X-Y-Z for most damage. (eg. Humil -> sex)
- Stats will play a far large role. A sex-fight oriented character may seduce the opponent to take the initiative, and of course, **** the **** out of the enemy despite starting out with a disadvantage.
- Talking to NPCs and asking “got time for a game of gwent sexfight (name TBD)?” is going to be a thing too.
COMBAT
- Combat will be inspired by Mount & Blade melee combat
- Will be weapons based rather than only unarmed combat
- Directional attacks and guard. 4 swing directions for each strike and 4 guard/parry directions. Blocks are only successful if the directions match. (See M&B, Chivalry, For Honor for reference)
- Weapons require stats to wield and they promote different fighting styles.
- Eg a Longsword may have longer reach and damage than a Shortsword, but Shortsword may swing faster and uses less stamina per swing.
- Unlike M&B (base game), this is a fantasy world and Ultra Greatswords + friends will totally be a thing.
- Also unlike M&B, cleaving mechanic (hitting multiple foes with each swing) will be a core mechanic.
- Thus, if leading an army isn’t your thing you can totally use a small party of well trained, well equipped, and well breed Elites and roleplay as terminators. Or heck, solo by yourself.
- There is likely to be some sort of Command stat so the player have to make a decision what units to bring to the encounter. Stronger units costs more Command to field.
- Some zones, like Dungeons, may have a restriction on max number of units you can bring with you.
- Another change from HR is that the Grab Attempt button will be gone - it is too hard to balance.
- Instead, when an Hero gets damaged enough, she will start flashing and be vulnerable to sex. The sex is initiated by getting close to a flashed hero and press attack.
- There are likely to be buttons and various UI elements for giving commands to your units in an encounter.
- There will be a battle-size option of some sort so people with toasters can enjoy the game too. Although I do hope to support at least to 50v50 fights because, why not?
- There may be ranged attacks as well (hitscan, projectile, and AOE) but those things are not on high priority at start.
- Also like to add mountables & chivalry eventually but it may have to be a Patreon goal due to high development costs.
Comments
No because one problem HR's adventure mode and team mode had is the difficulty in picking the right target you want to grab/sex. If every Minions can be grabbed then it would have the same problem. The Minions are supposed to be numerous. Second reason is that Minions are suppose to be weak so it doesn't make sense for the player, who is strong, to spent time sexing every weak enemy.
Enlit3D
2017-10-06 04:08:26 +0000 UTCOne topic I didn't quite follow: You said that there are two types of Monsters: The Heroes and the weaker Minions. The Minions can only perform tasks that follow a template whereas the Heroes can be used as co-fighters later on. You also say that Minions can only rape other fighters but cannot be raped. That doesn't sound logic to me. Is it not the opother way around that Minions can be raped but they cannot rape other NPC's or the player?
Frank Baum
2017-10-05 12:29:23 +0000 UTCThank you for sharing the link! I shared with you my suggestions for HR improvements and I can see many of them already integrated in this concept. I am very much looking forward to the first test version! Keep up the good work!
Frank Baum
2017-10-05 08:50:27 +0000 UTC1. Yeah 2. Want to, but have to see whether they are feasible. 3. No preference 4. Working on other stuff atm
Enlit3D
2017-07-17 17:03:20 +0000 UTCgotta ask sense no one else ask yet 1. will the monster girls try to gang rape yo. 2.will there be like harpies, lamia, or mermaid type enemies or just monster girls with feet? 3. WIll monster girls target male allies more or just attraction is the same for both genders? 4, yea sorry for the thousand quetions but gangbang still coming out for the demo or just going to work on single sex grapples first
BunnyUqou
2017-07-17 12:59:45 +0000 UTCAlright you hyped me up enough, I expect the game out by next week.
Your Best Friend
2017-07-14 04:41:21 +0000 UTCM&B but with hentai What a time to be alive
BoogerBrigade
2017-07-10 08:43:53 +0000 UTCNow I normally dont comment but I wanted to say how Hype I am for this game. Sounds like itll be a ton of fun. Im almost guessing its like adventure mode? Id also love to see more text either when your getting dominated/via gameover and when your dominating a hero ot minion.
Kibbles n Bits
2017-07-09 22:37:21 +0000 UTCOwwww, this sounds ambitious, I like it already.
2017-07-09 05:53:58 +0000 UTCitll be awesome if you can implement a futa mode and/or have your character make them submit with lust or humiliation. like they either fuck you and follow you or get fucked by you and join you causing alt endings either the queen dominates you and you and the monster girl worship her with or you dominate them all and get worshiped..... just as a idea lol
sam
2017-07-09 05:32:18 +0000 UTCSounds intresting!
Kian
2017-07-09 01:35:44 +0000 UTCI like to have a real char creator eventually. But for first couple of demos its gonna be a girl.
Enlit3D
2017-07-09 00:29:56 +0000 UTC