New here? Advent Angels - Steam Workshop is the project these posts track.
Both BBMarkup and the Runtime Reskin API (RRA) are now out in the wild!
These aren’t flashy releases on their own, but they’re the foundation that the next Advent Angels update will be built on.
BBMarkup: Adds rich formatting for in-game text (headers, lists, colors, etc.).
RRA: A flexible framework for reskinning units at runtime — covering spawns, reinforcements, cinematics, and more.
Both BBMarkup and RRA are already fully integrated and working in the dev build of Advent Angels – Steam Workshop.
The next steps are:
Localizing all the text of the new menu elements
Implementing the changes to get everything running smoothly in the DLC's dev build
These milestones bring us closer to the next major content drop.
Your support makes this possible. The real payoff comes as these systems are integrated into Advent Angels, and I can’t wait to show you what’s next.