XaiJu
taxiderby
taxiderby

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August 2020 Progress Report

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This was a busy month! It was also not a very exciting month! That is to say, a lot got done, but I have less than I'd like to show for it.

With the wretched tile bug DESTROYED (see last post), much of this month was spent reorganizing, planning, and preparing to move forward, potentially as a small team (things were so messy an entire day was spent doing nothing but reorganizing files). There was also a bit of rapid-fire experimentation with various planned mechanics, which had some pretty unexpected results, and the planned demo content has changed radically — very much for the better — and I'm really excited to get that out there!

Speaking of planning, I'm currently prepping the project to have a dedicated sprite artist, so though I am still busy with other work and can spend only about half my time on Rainshade, the speed of development shouldn't drop all that much. It may even increase?? I HOPE???

Lastly, despite a lack of progress on the actual game itself, more than the usual amount of concept art was produced, which will be posted for qualifying patrons immediately after this one.

Thank you all so so much for your ongoing support!!

August 2020 Progress Report August 2020 Progress Report August 2020 Progress Report August 2020 Progress Report August 2020 Progress Report August 2020 Progress Report

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