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GTA V Enhanced: Modding and script status

First off, the good news: Script Hook V for GTA V Enhanced has been released!
Grab it here: http://dev-c.com/GTAV/scripthookv
Script mods that don't mess directly with game memory should function on Enhanced.

Unfortunately I can also confirm that none of my advanced vehicle scripts currently work on Enhanced, and it will take a while before they do. They're deeply integrated with low level vehicle logic, so it's going to take a while to sort this out.
In the meantime, they're still fully compatible with Legacy, so you can continue playing on there.

All of my scripts need extensive work to make them compatible with Enhanced. Getting Manual Transmission up and running again is my main focus, as that contains pretty much everything that interacts with vehicle control.

If you're wondering about what happens if you start Enhanced with Manual Transmission: It can't find anything it needs to work and it will crash.

I'll keep you up to date with developments. I may release early versions of the script on Discord when it's in a more or less not-crashy state. As is usual with software - there is no ETA. First damage assessment is that only pattern/patch compatibility is thoroughly broken, but no major logic changes seen so far🤞

Final note: Thank you for being here and your support! Your generosity allows me to take time off from my job to spend more time and focus on developing this for you.

PS: If someone happens to know how to attach Cheat Engine to Enhanced without the game instantly closing itself, that'd be very much appreciated. Even with ScyllaHide it's unstable. I can poke around for just 1 thing, yet V will still crash before I am able to figure out if I have the right thing.

GTA V Enhanced: Modding and script status

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