XaiJu
Towan-Games-Studio
Towan-Games-Studio

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Progress Update: Gomamon Trainer Art and Secret Bad Ending Animation

Greetings dear Backers and Supporters!

Art is still underway and not ready yet for the next build. In the meantime, I have been working on getting the animation for the Secret Bad Ending done. Dagasi is a real inspiration here, making me decide to not commission it, but doing it myself (something that would spare my purse a bit, which would be good, so I have money at hand always for the artists). Sideways is a good and easy way to animate, something that will be crucial, considering how many different Digimon are needed for the animation. Agumon will be first.

Now that I think about it, Agumon's card was not placed down on the podium, so maybe a bit of a foolish notion in hindsight... Either way, I will have to work with different Digimon of different sizes for different holes, so I have to see how to make the animation work. Stepping stones like blocks as seen in the image would be one way to do it. That would make Triple penetration still hard, so maybe spitroasting is a fine thing to do?

There are definitely things I need to test out. I am sure, learning how to implement animations in Renpy will be fruitful for the future.

I apologize that the art has been slow. Music hasn't been slow as new tracks are being made and implemented. I look through the game and ponder what other tracks might be fitting. It will help with the game's atmosphere.

Either way, I really do hope that I have the art for the new build soon and give you an update once it is ready. Thank you for your patience and help.

Progress Update: Gomamon Trainer Art and Secret Bad Ending Animation

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