Hi everyone!
In this quick tip I show you how get the camera silhouette of a 3D object, not to be confused with getting the Fresnel or facing ratio. With this technic you can output a distance from edge on the 3D geometry, output a flattened card with a clean mesh of output a polyline.
Enjoy!
Z
Hannes Gerl
2021-12-17 12:56:31 +0000 UTC