XaiJu
zybrand
zybrand

patreon


QUICK TIP: Camera Silhouette

Hi everyone!   

In this quick tip I show you how get the camera silhouette of a 3D object, not to be confused with getting the Fresnel or facing ratio. With this technic you can output a distance from edge on the 3D geometry, output a flattened card with a clean mesh of output a polyline.  

Enjoy!

Z

QUICK TIP: Camera Silhouette

Comments

Nice one! Thank you.

Hannes Gerl

Great tip thank you!


More Creators