Hey Patrons! Here's the three statblocks I created for the TMK campaign.
The DM Notes are also in the $25 tier!
Please understand, I improvise a lot when running combat. I do not 100% stick to the statblock, though I do try to stay very close. For example, I gave the Moonbeast a radiant vulnerability if targeting the heart even though Everett didn't even have that vulnerability!
I'm just letting you know incase you try to math out the damage done in the fights and compare it to the health on the statblocks LOL. I'll always prioritize the story and pacing of an encounter over everything else.
EDIT:
Totally forgot I messed up the heads on the Moonbeast so many times. This is what I get for not updating my notes. When I was making the statblock, I decided to use what I planned for Rock's head as Everett's damage output instead. I'd always meant to take Arterie out of the ritual and have Rock's head take her place and be the 5th head. But I never removed her from my DM notes, and once i described 6 people in the ritual it was all over. Oh well. If you guys use this statblock, here's an example for what Rocks head could be:
Rock's Head (Costs 4 Actions): The Moonbeast exhales a breath of black smoke in a 60-foot cone. Each creature within that area must succeed on a DC 14 Constitution saving throw or fall into a magical sleep and be unconscious for 10 minutes, or until struck with an attack.
Arianna Bruneau
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