Happy Monday Science Team! Whether you're celebrating No Nut November, or Nonstop Nut November, we're here again to make it a little harder for you~
Polishes are being added, marketing is being made, and new storylines are being fleshed out.
Here is what the teams are up to this week:

Chapter 10 block outs
T1m invades shower, Melody shoo's T1m away
Post sex cuddle scene
Combat
Blocking plus Sword2 Heavy attack
Blocking plus Sword2 Block
Fix Sword 2 Idle
Blockout sword pistol equip
Blockout system pistol equip
Blockout baton equip
Blockout Sword 2 unequip
Blockout Sword shotgun unequip
Blockout Sword rifle unequip
Combat arena overhaul
continue 10 blockout with animations
document arena contruction process

Combat
set up particles(I am going to pass "Velocity" as a vector to Niagara systems and other things.
Movement
kill endless wall running.
nag sultana about figuring out what we want for movement.
set up grappling hook so it can be used to damage enemies?
OCD
got an idea on how we can fix some of the index issues and I will try to set it up.
Sandbox mouse interaction: All interaction types
Body language

Chapter 5 and 6 Review
System 32 date reviews
Marketing Scripting

Sorting Mel's latest session audio and prepping upcoming sessions
Non-audio marketing
Finishing audio bits from last week

creating media content.
cross promo stuff.
working on Aoi lewd for you all!

More Skeletal Meshes material update + re name for workflow
Bonnie materials rename and clean up for workflow
Bonnie Outfit Material/texture finish
Player Witch outfit

Merged character skeletal mesh workflow and gauging the performance
Testing and debugging

IDK Helltaker things >:3

Thank you all, as always, for your support! Feel free to start dropping more fun questions/feedback/worship, as we start working on our next AMA for the end of the year~
デスデロン
2024-11-11 21:07:54 +0000 UTC