When working late at night, meticulously sculpting or rigging a new character, it's easy to imagine what Victor Frankenstein would have felt like bringing his monster to life. Except in this case my monster is looking pretty cute haha.
This look behind the scenes look at the Sorceress, the main character in the upcoming animation, is bit rough but gets her out into the world at least. She's not quite unfinished, since her costume and hair still needs a little work. Small details to make her movement look better are also still a work in progress but she's passable for now. I'll be incorporating a lot of dynamic simulations in this animation (mainly for her hair, breasts, and clothing) so I've been working to integrate them seamlessly into the build. The hair will take the most work.
A major departure from my past work, nearly everything in "Black Magic" is being made from scratch. The only planned exception is the Sorceress herself, which is the trusty old Genesis2 model from Daz. That said, she now has tons of customized sculpting, rigging. and even some dynamics built in so she's hardly the same Daz model she started out as.
Frankenbabe.
There are more pictures and two cloth animation being sent directly to processed patrons in the $15+ tier. If you're in that tier but didn't get the linked message it's because your payment hasn't processed yet. You'll get access after the 2nd of next month.
AlohaSnackbar
2018-04-19 18:56:51 +0000 UTC