XaiJu
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PURGE EVIL

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Shadow Magic Sorcerer Pure Build

For this build, race really does not matter, but I went with Drow Half-Elf in case I want to use Shields or Light Armour and for an extra free use of Darkness by Level 5. You also get Advantage against being Charmed and Immunity to magical sleep which is very nice.

One beauty about this build is that you only have one necessary Feat - Ability Improvement to cap Charisma at 20 by Level 4 or 5 (along with the Hag’s Hair). Since this is really the only Stat we need to buff and CON is already at 16 with Proficiency, you can take any Feat you’d like for the next two. You can try something new and have fun with it!

-----CHARACTER CREATION & LEVEL 1-----

Starting Class: Sorcerer

Subclass: Shadow Magic

- +2 Level 1 Spell Slots

- Eyes of the Dark

- Strength of the Grave

Cantrips:

For the cantrips, you can choose between flavor or the basic elementals for a later synergy with the Hound of Ill Omen that will allow you to constantly regain Sorcery Points. My flavor choices definitely include Bone Chill and Bursting Sinew, but because this mechanic is so powerful, I have to recommend the basics of Fire Bolt, Ray of Frost, Shocking Grasp and Acid Splash or Poison Spray. We will later take Booming Blade for Thunder and whichever option you didn’t take first of Acid Splash or Poison Spray, covering all possible elements for the Omen mechanic.

- Fire Bolt

- Ray of Frost

- Shocking Grasp

- Acid Splash

Spells:

- Shield (Reaction)

- Magic Missile

Race: Drow Half-Elf

Background: Any

Skills: Any

Stats:

--------------------LEVEL 2--------------------

Sorcerer 2

- +1 Level 1 Spell Slot

- +2 Sorcery Points

- Create Spell Slot

- Create Sorcery Point

Metamagic:

- Twinned Spell

- Extended Spell

Spell:

- Chromatic Orb

--------------------LEVEL 3--------------------

Sorcerer 3

- +1 Level 1 Spell Slot

- +2 Level 2 Spell Slots

- +1 Sorcery Point

- Eyes of the Dark: Darkness (Concentration) (2 Sorcery Points)

- Darkness (Concentration)

- Eyes of the Dark (Condition)

- Darkness (Concentration)

- Drow Magic: Faerie Fire (Concentration) (Long Rest)

Metamagic:

- Quickened Spell (3 SP)

Spell:

- Scorching Ray

--------------------LEVEL 4--------------------

Sorcerer 4

- +1 Level 2 Spell Slot

- +1 Sorcery Point

Cantrip:

- Booming Blade, Acid Splash, or Poison Spray

Spell:

- Mirror Image (10 turns)

Feat:

- Ability Improvement (+2 CHA)

--------------------LEVEL 5--------------------

Sorcerer 5

- +2 Level 3 Spell Slot

- +1 Sorcery Point

- Drow Magic: Darkness (Concentration) (Long Rest)

Spell:

- Fireball

--------------------LEVEL 6--------------------

Sorcerer 6

- +1 Level 3 Spell Slot

- +1 Sorcery Point

- Hound of Ill Omen

Spell: 

- Lightning Bolt

Note: If you want Haste at any point, go ahead and take it or replace your least-used spell.

--------------------LEVEL 7--------------------

Sorcerer 7

- +1 Level 4 Spell Slot

- +1 Sorcery Point

Spell:

- Ice Storm

--------------------LEVEL 8--------------------

Sorcerer 8

- +1 Level 4 Spell Slot

- +1 Sorcery Point

Spell:

- Blight

Feat: Any

Spell Sniper (My choice)

Cantrip:

Eldritch Blast

Other Feats:

Alert

Dual Wielder (Refer to Part 2 of my Best Pure Builds in BG3 to see a Cold Sorcerer Dual Wielding Mourning Frost & Markoheshkir)

Elemental Adept

Magic Initiate: Warlock

War Caster

--------------------LEVEL 9--------------------

Sorcerer 9

- +1 Level 4 Spell Slot

- +1 Level 5 Spell Slot

- +1 Sorcery Point

Spell:

- Cone of Cold

(You can really take any spell, just bear in mind, most use Concentration and will take away your Darkness)

--------------------LEVEL 10--------------------

Sorcerer 10

- +1 Level 5 Spell Slot

- +1 Sorcery Point

Metamagic:

- Distant Spell

Cantrip:

- Booming Blade, Acid Splash, or Poison Spray

Spell: Any

- Burning Hands (My choice)

--------------------LEVEL 11--------------------

Sorcerer 11

- +1 Level 6 Spell Slot

- +1 Sorcery Point

- Shadow Walk

Spell:

- Disintegrate

--------------------LEVEL 12--------------------

Sorcerer 12

- +1 Sorcery Point

Spell: Any

- Chain Lightning (My choice)

Feat: Any

Elemental Adept: Fire (My choice)

Other Feats:

Alert

Dual Wielder (Refer to Part 2 of my Best Pure Builds in BG3 to see a Cold Sorcerer Dual Wielding Mourning Frost & Markoheshkir)

Magic Initiate: Warlock

Spell Sniper

War Caster

--------------------GEAR--------------------

Important Items:

- Hag’s Hair (+1 CHA)

-------ACT 1-------

Head:

- The Shadespell Circlet*

Location: Sold by Omeluum in Myconid Colony

- Haste Helm

Location: Chest in Blighted Village near Waypoint

- Shadow of the Menzoberranzan

Location: Looted from the Pale Corpse in the Myconid Colony, in the secret area unlocked by completing the quest Defeat the Duergar Intruders X: 50 Y: 75

------------------------------

Chest:

- Infernal Robe

Location: After recruiting Wyll, you must find and kill Karlach. Mizora will reward Wyll with this robe when taking a long rest

- Spidersilk Armour*

Location: Worn by Minthara

------------------------------

Gloves:

- Abyss Beckoners*

Location: Zhentarim Basement

- Bracers of Defence

Location:  In the secret area of the Apothecary's Cellar beneath the Blighted Village. The bracers are located in a gilded chest X: -656 Y: -370

- Gloves of Belligerent Skies

Location: Inside an elegant chest in the Inquisitor's Chamber of Crèche Y'llek, along the southern wall of the room, on the western side

- Gloves of Missile Snaring

Locaiton: These gloves are sold by Arron in the Druid Grove

- Winter’s Clutches

Location: Quest reward for the Avenge Glut's Circle quest. Given by Glut once sovereign Spaw has been killed 

Location: Sold by Lady Esther at Rosymorn Monastery Trail

Location: Act 3: Found on a counter behind a Lava Elemental and Water Elemental near the entrance to Sorcerous Sundries, alongside a Coldbrim Hat, Gold Wyrmling Staff, and various scrolls

------------------------------

Boots:

- Boots of Speed

Location: Gnome in Myconid Colony

- Boots of Stormy Clamour

Location: Sold by Omeluum

- Cinder Shoes

Location: Purchased from Blurg

- Disintegrating Night Walkers*

Location: Dropped by Nere

------------------------------

Cloak:

- The Deathstalker Mantle*

Location: Given to The Dark Urge during Act 1 in a custscene

------------------------------

Amulet:

- Amulet of Misty Step

Location: Gilded chest next to the bed behind Polma in the Defiled Temple X: 386 Y: 8

- Moondrop Pendant

Location: In a chest in the Owlbear cave

- Necklace of Elemental Augmentation*

Location: Inside a display case in Inquisitor's chamber at X: 1379 Y: -662, Crèche Y'llek

- Pearl of Power Amulet

Location: Purchased from Omeluum

- Psychic Spark*

Location: Purchased from Blurg in Myconid Colony

------------------------------

Rings:

- Crusher’s Ring*

Location: Dropped by Crusher

- Ring of Protection*

Location: Reward for Steal the Sacred Idol

------------------------------

Shields:

- Adamantine Shield

Location: Grymforge

- Safeguard Shield*

Location: Purchased from Dammon

------------------------------

Melee Weapons:

- Corellon’s Grace

Location: Purchased from Auntie Ethel in Emerald Grove

- Melf’s First Staff*

Location: Purchased from Blurg

- Mourning Frost

Location: Created by combining the components carried by the three Drow mages competing to discover the Adamantine Forge. They are found at various locations within the Underdark

------------------------------

Ranged Weapons:

- Bow of Awareness

Location: Purchased from Roah Moonglow in Shattered Sanctum in Goblin Camp

------------------------------

-------ACT 2-------

Head:

- Circle of Bones*

Location: Balthazar

- Coldbrim Hat

Location: Act Two:Found in a locked chest in a hidden room behind a bookcase in Balthazar's Chambers within Moonrise Towers.

Act Three:Found on a table by the Lava Elemental in Sorcerous Sundries.

- Hat of Fire Acuity**

Location: Looted from the Strange Ox (Also in Act 3)

- Hat of Storm Scion’s Power

Location: Purchased from Araj in Moonrise Towers

- Covert Cowl

Location: Carried by a Meenlock in the Cellar of Last Light Inn

------------------------------

Chest:

- Icebite Robe*

Location: Reithwin Graveyard

- Obsidian Laced Robe

Location: Purchased from Quartermaster at Last Light Inn

- Potent Robe

Location:  Rewarded by Alfira for successfully completing Rescue the Tieflings LOL

- Shadeclinger Armour

Location: Purchased at Last Light Inn

------------------------------

Gloves:

- Hr’a’cknir Bracers*

Location: Looted from Ch'r'ai Tska'an in Reithwin Town near the bridge leading to the To Baldur's Gate waypoint

- Thermoarcanic Gloves

Location: Worn by Kansif at Cultist Camp or after the Harper Ambush in Ruined Battlefield

------------------------------

Boots: N/A

------------------------------

Cloak:

- Cloak of Protection*

Location: Purchase from trader at Last Light Inn

------------------------------

Amulet:

- Amulet of the Harpers*

Location: Bought from Quartermaster Talli at Last Light Inn

- Spellcrux Amulet

Location: Looted from The Warden in Moonrise Towers Prison X: 569 Y: -650

- Strange Tendril Amulet

Location: Looted from a Wooden Chest X: 85 Y: -1007 inside a hidden room near the main entrance of the House of Healing Morgue

- Spineshudder Amulet

Location: Looted from the Mimic X: -171 Y: -195 in the bedroom on the upper floor of Moonrise Towers

------------------------------

Rings:

- Eversight Ring

Location: Looted from Opulent Chest in the House of Healing MorgueX: 9 Y: -981

- Ring of Exalted Marrow

Location: Moonrise Towers Rooftop

- Ring of Free Action

Location: Purchased from Araj at Moonrise Towers

- Ring of Mental Inhibition

Location: Can be found inside a locked chest in the Ruined BattlefieldX: 76 Y: 40

- Ring of Twilight*

Location: Chest in Ruined Battlefield X: -34 Y: -12

- Snowburst Ring

Location: Found tucked away inside a loose plank (Perception check required to spot), in the inn of the Last Light Inn X: -80 Y: 158

------------------------------

Shields:

- Absolute’s Protector

Location: Dropped by Z'rell in Moonrise Towers

- Justiciar’s Greatshield

Location: Lyrthindor

- Ketheric’s Shield*

Location: Ketheric Thorm

- Sentinel Shield

Location: Sold by Lann Tarv in Moonrise Towers

- Shield of Devotion

Location: Last Light Inn Quatermaster

------------------------------

Melee Weapons:

- Incandescent Staff*

Location: Quartermaster Tali

------------------------------

Ranged Weapons:

- Darkfire Shortbow*

Location: Purchased from Dammon

------------------------------

-------ACT 3-------

Head:

- Birthright

Location: If Rolan is dead: Sold by Lorroakan's Projection in Sorcerous Sundries. If Rolan and Lorroakan are both alive: Sold by Rolan in Sorcerous Sundries. If Rolan is alive but Lorroakan is dead: Can be traded or pickpocketed from Rolan in Ramazith's Tower

- Helldusk Helmet

Location: Found in the House of Hope in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile X: -6482 Y: 2939

- Hood of the Weave

Location: Sold by Mystic Carrion

- Mask of Soul Perception

Location: Found in a DC20 locked Gilded Chest X: -33 Y: 20 in Helsik's Room upstairs at the Devil's Fee in the Lower City

- Pyroquickness Hat*

Location: Vault of Elminster

- Helmet of Grit

Location: Looted from chest in cursed room of Szarr Palace X: -1298 Y: 965

------------------------------

Chest:

- Robe of Supreme Defences

Location: Purchased from Ferg Drogher near Requisitioned Barn in Rivington

- Robe of the Weave

Location: Located inside a Globe of Invulnerability in Ramazith's Tower

- Elegant Studded Leather

Location: Looted from High Security Vault n°9

- Helldusk Armour*

Location: Looted from Raphael

------------------------------

Gloves:

- Quickspell Gloves*

Location: Rolan or Lorroakan’s Porjection in Act 3

------------------------------

Boots:

- Helldusk Boots*

Location: Found in a locked Gilded Chest X: -32 Y: 219 on the top floor of Wyrm's Rock Fortress. Taking this item after Gortash's coronation makes Gortash and all Steel Watchers on this floor permanently hostile. If Gortash's deal has been taken and the party has killed Orin, taking this item does not permanently make everyone hostile. Taking this item before the coronation does not turn anyone hostile or before Gortash leaves the throne room.

------------------------------

Cloak:

- Cloak of Displacement

Location: Sold by the trader Entharl Danthelon in Danthelon's Dancing Axe in Wyrm's Crossing

- Cloak of the Weave*

Location: Sold by Helsik at the Devil's Fee once her special stock is unlocked

------------------------------

Amulet:

- Amulet of Elemental Torment

Location: Hope in House of Hope while fighting Raphael in the Foyer

- Amulet of Greater Health*

Location: House of Hope

- Spell Savant Amulet

Location: Vault 1 in the Counting House

------------------------------

Rings:

- Band of the Mystic Scoundrel

Location: Looted from a backpack X: -1566 Y: -1522 in the Jungle

- Crypt Lord Ring

Location: Rewarded for completion of Find Mystic Carrion's Servant if Thrumbo survives

- Ring of Blink

Location:  Rewarded by stealing from or persuading the tressym, Tara, on the roof of the Open Hand Temple X: -45 Y: -5 in Rivington. No skill check is required if playing as Gale or if Gale is in the party

------------------------------

Shields:

- Shield of Shielding*

Location: Stormshore Tabernacle

- Shield of the Undevout

Location: That Which Guards

- Viconia’s Walking Fortress

Location: Viconia

------------------------------

Melee Weapons:

- Markoheshkir*

Location: Ramazith's Tower: Located inside a Globe of Invulnerability (Use See Invisibility to see the lever and disable the globe) X: 4970 Y: 705

------------------------------

Ranged Weapons:

- Hellrider Longbow*

Location: Sold by Ferg in Rivington

------------------------------


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