Light Domain Cleric [Pure Build]
Added 2024-01-19 19:13:19 +0000 UTC-----CHARACTER CREATION & LEVEL 1-----
Race: Any
Background: Acolyte
Skills: History, Medicine
Stats:
- STR = 10
- DEX = 16
- CON = 15
- INT = 8
- WIS = 16
- CHA = 8
Unlocks:
- +2 Level 1 Spell Slots
- Warding Flare (Reaction)
- Attackers who are Immune to Blinded are also Immune to Warding Flare
- Light
- Burning Hands (Always Prepared)
- Faerie Fire (Concentration) (Always Prepared)
Cantrips:
- Sacred Flame
- Guidance
- Thaumaturgy
Prepared Spells:
- Command
- Bless
- Healing Word
- Guiding Bolt
--------------------LEVEL 2--------------------
Unlocks:
- +1 Level 1 Spell Slot
- +1 Channel Divinity Charge
Channel Divinity Ability:
- Radiance of the Dawn
- Turn Undead
Prepared Spell:
- Cure Wounds
--------------------LEVEL 3--------------------
Unlocks:
- +1 Level 1 Spell Slot
- +2 Level 2 Spell Slots
- Scorching Ray (Always Prepared)
- Flaming Sphere (Always Prepared)
Prepared Spell:
- Spiritual Weapon
--------------------LEVEL 4--------------------
Feat: Ability Improvement (+2 Wisdom)
Unlocks:
- +1 Level 2 Spell Slot
Cantrip:
- Resistance
Prepared Spell:
- Lesser Restoration
--------------------LEVEL 5--------------------
Unlocks:
- +2 Level 3 Spell Slots
- Destroy Undead
- Daylight (Always Prepared)
- Fireball (Always Prepared)
Prepared Spells:
- Spirit Guardians
- Glyph of Warding
--------------------LEVEL 6--------------------
Unlocks:
- +1 Level 3 Spell Slot
- +1 Channel Divinity Charge
- Improved Warding Flare
Prepared Spell:
- Mass Healing Word
--------------------LEVEL 7--------------------
Unlocks:
- +1 Level 4 Spell Slot
- Guardian of Faith (Always Prepared)
- Wall of Fire (Always Prepared)
Prepared Spell:
- Freedom of Movement
--------------------LEVEL 8--------------------
Feat: Resilience: Constitution
Unlocks:
- +1 Level 4 Spell Slot
- Potent Spellcasting
Prepared Spell:
- Remove Curse
--------------------LEVEL 9--------------------
Unlocks:
- +1 Level 4 Spell Slot
- +1 Level 5 Spell Slot
- Flame Strike (Always Prepared)
- Destructive Wave (Always Prepared)
Prepared Spell:
- Insect Plague
--------------------LEVEL 10--------------------
Unlocks:
- +1 Level 5 Spell Slot
- Divine Intervention
Cantrip:
- Blade Ward
Prepared Spell:
- Mass Cure Wounds
--------------------LEVEL 11--------------------
Unlocks:
- +1 Level 6 Spell Slot
Prepared Spell:
- Planar Ally
--------------------LEVEL 12--------------------
Feat: Ability Improvement (+2 Wisdom)
Prepared Spell: Any
--------------------GEAR--------------------
(To Be Updated)
Important Items:
--------------------ACT 1--------------------
Head:
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Chest:
- Luminous Armor
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Gloves:
- Gloves of Belligerent Skies
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Boots:
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Cloak:
------------------------------
Amulet:
------------------------------
Rings:
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Melee Weapons:
- Blood of Lathander
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Ranged Weapons:
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--------------------ACT 2--------------------
Head:
------------------------------
Chest:
------------------------------
Gloves:
- Luminous Gloves
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Boots:
------------------------------
Cloak:
------------------------------
Amulet:
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Rings:
- Coruscation Ring
- Callous Glow Ring
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Melee Weapons:
------------------------------
Ranged Weapons:
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Shield:
- Ketheric's Shield
------------------------------
--------------------ACT 3--------------------