The first character is just a blacksmith NPC we have in mind. More Nordic styled with blonde hair and more muscular due to swinging a hammer all day. Most of the shops/inn/things will be run by females or have a female component to them. There will still be a lot of male characters just we would like to have some ability to interact with every female. Not all will have a long progression but there will be something even if it is just a simple transaction.
The lower character is a concept for the thief companion. Sort of a street lieutenant that followed you from your previous position to the new city. My inspiration was HK-47 from KOTOR 1, a hardened decisive killer.
We are toying with the idea of bounty system to work against just choosing unlawful/extreme choices all the time. This would add gravity/weight to some of the more drastic decisions you may make. Lots of these are just ideas, we have during initial development.
- Sunsteriders7 and SmokeShank
Path of Kings development team.
Wolfregis
2016-01-16 10:40:18 +0000 UTCGunsmoke Games
2016-01-16 06:16:08 +0000 UTCGunsmoke Games
2016-01-16 06:12:03 +0000 UTCGunsmoke Games
2016-01-16 06:09:25 +0000 UTCWanderer
2016-01-16 02:33:53 +0000 UTCGunsmoke Games
2016-01-16 00:57:40 +0000 UTCValicore
2016-01-16 00:56:02 +0000 UTCBluntobject
2016-01-16 00:05:14 +0000 UTCTarakis
2016-01-15 23:19:58 +0000 UTCMatthT
2016-01-15 21:52:00 +0000 UTCTurnipFactory
2016-01-15 19:50:42 +0000 UTCCapNJacket
2016-01-15 19:06:16 +0000 UTCRobert Arctor
2016-01-15 19:02:18 +0000 UTCFurry_me
2016-01-15 18:26:10 +0000 UTCalukcoR
2016-01-15 18:26:02 +0000 UTCTropicThunder
2016-01-15 18:06:25 +0000 UTCJake theberge
2016-01-15 18:01:55 +0000 UTC