XaiJu
Org
Org

patreon


Plan for Shadow Island R12 + News

Hey everyone,

After a short break, we have resumed the work on Divimera R12!
The submarine short game is also reaching near completion and should be ready to release on Patreon and Steam fully done in a few months (current ETA is late Summer, something like that). A reminder that it is done by a different team, outside of the code and UI design I did for it, and didn't impact development of Divimera. I hope you like it when it's out.


Back to the Divimera R12 update, this segment will be entirely focused on a new exploration piece outside that goes harder than before, a new map is unlocked and you will be able to continue exploration of the rest of the island.

We will try to have it a bit more involved than usual by having slightly more pronounced items use and mechanics than before. At the moment we have started working on the first half of it, not everything is figured out yet at this stage, but the first background is nearly done:

This may come as a shock but I wanted to warn you in advance that this update may not contain any h-scenes at all, the goal is to focus the whole development on making that exploration piece the best it can be. And given this update is fully focused on the outside, there is no real opportunity to have that type of content at all.

If you are not afraid of spoilers, here what are the current plan in terms of H scenes:

(There is no spoiler tag in Patreon, so I had to put the text in a google doc) https://docs.google.com/document/d/1NriAKU_DFSLCtmrNsSIsbEKhZ8_kBpTEeSJtuu-XgBA/edit?usp=sharing

As always, thank you for your support.

Plan for Shadow Island R12 + News

Comments

when can we play the new version

Mustafa Can

ok, good to know

Monte negro

Hello, aiming at October right now.

Redikal

Any idea when this update will come out?

Monte negro

ok thx

Gegeta

Undetermined atm, might not be soon.

Redikal

Do you have a timeframe when this game will be released on steam ?

Gegeta


More Creators