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AtmosphericBeatsMC

AtmosphericBeatsMC

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AtmosphericBeatsMC posts

EarthToMC v1.1-beta - Generate a Minecraft Map of every place of the world



EarthToMC v1.1beta changelog:


  • Fixed a bug that caused critical errors during maps generations with a resolution greater than 3m (Error code 72)

  • Fixed a bug that caused critical errors during maps generations of areas without land cover datasets available (Error code 14)

  • Fixed a bug that caused critical errors during maps generations of areas with...

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EarthToMC v1.1-beta - Download and Installation tutorial

Dear friends, in just a few days it will have been a year since I released my first real-world map for Minecraft. In a short time, this little project grew into something much bigger: thanks to everyone’s enthusiasm and positive feedback, my goal became to develop—completely from scratch—a piece of software that can automatically generate maps of any real-world area for Minecraft, in a simple, fast, and intuitive way, yet with incredibly detailed results.

After months of work and...

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Worldpainter tiles - The United States of America - 1:250 scale -

Here come the worldpainter project files of the map of the United States of America at 1:250 scale with biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map images:

2024-08-27 07:51:05 +0000 UTC View Post

Real World Maps - The United States of America - 1:250 scale

This work is a representation of the contiguous United States of America, part of Canada, Mexico, Cuba and Bahamas on a 1:250 scale for Minecraft

Features

  • Terrain elevation data from NASA DEM 30m (at 1:250 scale, however, it's really smoothed)

  • Ocean/Sea, beaches, rivers and lakes from OpenStreetMap data

  • Biomes based on real world land cover data from USGS data View Post

Real World Cities - Warren County, VA, USA - 1:1 scale - 34k

This work is a representation of Warren County, VA, USA and neighbrood areas, on a 1:1 scale for Minecraft

Features

  • Real cities with in scale buildings, roads, footways, vegetation derived from OpenStreetMap (quality depends on data coverage)

  • High resolution terrain elevation data from LIDAR sources

  • Ocean/Sea, beaches, rivers and lakes from OpenStreetMap data

  • ...

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Worldpainter tiles - Warren County, VA, USA - 1:1 scale - 34k

Here come the worldpainter project files of the map of Warren County, VA, USA at 1:1 scale with buildings, roads, biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map image:

The altitude of the terrain in the real world ranges from 110m to 1067m asl

In Minecraft, the lowest point of the terrain on the map is at 172, while the highest ...

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Real World Cities - El Paso, TX, USA - 1:1 scale - 45k

This work is a representation of El Paso, TX, USA and neighbrood areas, on a 1:1 scale for Minecraft

Features

  • Real cities with in scale buildings, roads, footways, vegetation derived from OpenStreetMap (quality depends on data coverage)

  • High resolution terrain elevation data from LIDAR sources

  • Ocean/Sea, beaches, rivers and lakes from OpenStreetMap data

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Worldpainter tiles - El Paso, TX, USA - 1:1 scale - 47k

Here come the worldpainter project files of the map of El Paso, TX, USA and neighbrood areas at 1:1 scale with buildings, roads, biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map image:

The altitude of the terrain in the real world ranges from 8m to 2590m asl

In Minecraft, the lowest point of the t...

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Worldpainter tiles - Vacaville, CA, USA - 1:1 scale - 12k

Thank you for subscribing the Top Tier membership!

Here come the worldpainter project files of the map of Vacaville, CA, USA and neighbrood areas at 1:1 scale with buildings, roads, biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map image:

The altitude of the terrain in the real world ranges from 15m to 303m asl

In Minecraft, ...

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Real World Cities - Vacaville, CA, USA - 1:1 scale - 12k

This work is a representation of Vacaville, California, USA and neighbrood areas, on a 1:1 scale for Minecraft

Features

  • Real cities with in scale buildings, roads, footways, vegetation derived from OpenStreetMap (quality depends on data coverage)

  • High resolution terrain elevation data from LIDAR sources

  • Ocean/Sea, beaches, rivers and lakes from OpenStreetMap da...

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Real World Cities - Ocean City, MD, USA - 1:1 scale - 15k

This work is a representation of Ocean City, MD, USA and neighbrood areas, on a 1:1 scale for Minecraft

Features

  • Real cities with in scale buildings, roads, footways, vegetation derived from OpenStreetMap (quality depends on data coverage)

  • High resolution terrain elevation data from LIDAR sources

  • Ocean/Sea, beaches, rivers and lakes from OpenStreetMap data

    <...

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Worldpainter tiles - Ocean City, MD, USA - 1:1 scale - 37k

Thank you for subscribing the Top Tier membership!

Here come the worldpainter project files of the map of Ocean City, MD, USA and neighbrood areas at 1:1 scale with buildings, roads, biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map image:

The altitude of the terrain in the real world ranges from 0m to 107m asl

In Minecraft, t...

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Real World Cities - Jackson, Mississippi, USA - 1:1 scale - 37k

This work is a representation of Jackson and neighbrood areas, Mississippi, USA, on a 1:1 scale for Minecraft

Features

  • Real cities with in scale buildings, roads, footways, vegetation derived from OpenStreetMap (quality depends on data coverage)

  • High resolution terrain elevation data from LIDAR sources

  • Ocean/Sea, beaches, rivers and lakes from OpenStreetMap dat...

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Worldpainter tiles - Jackson, Mississippi, USA - 1:1 scale - 37k

Thank you for subscribing the Top Tier membership!

Here come the worldpainter project files of the map of Jackson and neighbrood areas, Mississippi, USA, at 1:1 scale with buildings, roads, biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map images:

The altitude of the terrain in the real world ...

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Worldpainter tiles - Honolulu, Hawaii, USA - 1:1 scale - 64k

Thank you for subscribing the Top Tier membership!

Here come the worldpainter project files used to make the map of Honolulu and the entire island of O'ahu, Hawaii, USA, at 1:1 scale [64k] , with buildings, roads, biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map images:

The a...

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Real World Cities - Honolulu, Hawaii, USA - 1:1 scale - 64k

This work is a representation of Honolulu and the entire Island of Oaho, Hawaii, USA, on a 1:1 scale for Minecraft

Features

  • Real cities with in scale buildings, roads, footways, vegetation derived from OpenStreetMap (quality depend on data coverage)

  • High resolution terrain elevation data from LIDAR sources

  • Ocean/Sea, beaches, rivers and lakes from OpenStreetMap...

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Real World Cities - Jersey City & Hudson County, NJ, USA - 1:1 scale - 11k

This work is a representation of Jersey City and the Hudson County, NJ, USA, on a 1:1 scale with buildings, roads, trees, and vegetation derived from OpenStreetMap.

Individual trees within the cities will be present in-game, if traced on OpenStreetMap. In larger cities this often happens, and therefore it is possible to represent urban vegetation quite realistically. Jersey City has some of the best quality data available on Ope...

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Geotiff and Worldpainter data - Jersey City & Hudson County, NJ, USA - 1:1 scale [11k]

Thank you for subscribing the Top Tier membership!

Here come the worldpainter project files and the raw tif data used to make the map of Jersey City & Hudson County, NJ, USA, at 1:1 scale [11k] , with buildings, roads, biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map images:

2024-07-24 10:09:45 +0000 UTC View Post

Real World Cities - Hamilton, NY, USA - 1:1 scale - 8k

This work is a representation of Hamilton, NY, USA, on a 1:1 scale with buildings, roads, trees, and vegetation derived from OpenStreetMap.

Individual trees within the cities will be present in-game, if traced on OpenStreetMap. In larger cities this often happens, and therefore it is possible to represent urban vegetation quite realistically.

Biomes are positioned consistently, using high-resolution land cover data....

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Geotiff and Worldpainter data - Hamilton, NY, USA - 1:1 scale [8k]

Thank you for subscribing the Top Tier membership!

Here come the worldpainter project files and the raw tif data used to make the map of Hamilton, NY, USA, at 1:1 scale [8k] , with biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map images:

The altitude of the terrain in the real world ranges from 3...

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Real World Maps - Mississippi, USA - 1:20 scale - 27k

This work is a representation of the State of Mississippi, USA, on a 1:20 scale with biomes, vegetation and other natural features derived from OpenStreetMap and high resolution land cover datasets


Request a Minecraft Map of your favourite place or city


Join us on Discord: View Post

Geotiff and Worldpainter data - Mississippi, USA - 1:20 scale [27k]

Thank you for subscribing the Top Tier membership!

Here come the worldpainter project files and the raw tif data used to make the map of Mississippi, USA, at 1:20 scale [27k] , with biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map images:

2024-07-20 15:47:08 +0000 UTC View Post

Real World Maps - Hawaii, USA - 1:10 scale - 51k

This work is a representation of the State of Hawaii, USA, on a 1:10 scale with biomes, vegetation and other natural features derived from OpenStreetMap and high resolution land cover datasets


Request a Minecraft Map of your favourite place or city


Join us on Discord: 2024-07-16 09:02:53 +0000 UTC View Post

Geotiff and Worldpainter data - Hawaii, USA - 1:10 scale [51k]

Thank you for subscribing the Top Tier membership!

Here come the worldpainter project files and the raw tif data used to make the map of Hawaii, USA, at 1:10 scale [51k] , with biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map images:

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Real World Cities - Baden District, Austria - 1:1 scale - 25k

This work is a representation of Baden District, Austria, on a 1:1 scale with buildings, roads, trees, and vegetation derived from OpenStreetMap.

Individual trees within the cities will be present in-game, if traced on OpenStreetMap. In larger cities this often happens, and therefore it is possible to represent urban vegetation quite realistically.

Biomes are positioned consistently, using high-resolution land cove...

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Geotiff and Worldpainter data - Baden District, Austria - 1:1 scale [25k]

Thank you for subscribing the Top Tier membership!

Here come the worldpainter project files and the raw tif data used to make the map of Baden District, Austria, at 1:1 scale [25k] , with buildings, roads, trees and other natural features derived from OpenStreetMap and GLC FCS 30 Land Cover data

Map images:

2024-07-11 02:16:56 +0000 UTC View Post

Real World Cities - Kansas City, USA - 1:1 scale - 45k



This work is a representation of the city of Kansas City, Missouri, on a 1:1 scale with buildings, roads, trees, and vegetation derived from OpenStreetMap.

Starting from this map, individual trees within the cities will be present in-game, if traced on OpenStreetMap. In larger cities this often happens, and therefore it is possible to represent urban vegetation quite realistically.

Biomes are positioned consistently, using high-...

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Geotiff and Worldpainter data - Kansas City, USA - 1:1 scale [45k]

Thank you for subscribing the Top Tier membership!

Here come the worldpainter project files and the raw tif data used to make the map of Kansas City at 1:1 scale [45k] , with buildings, roads, trees and other natural features derived from OpenStreetMap and NLCD Land Cover data

Map images:

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Geotiff and Worldpainter data - Florida, USA - 1:20 scale [45k]

Thank you for subscribing Top Tier membership!

Here come the details of the data used to make the map of the entire state of Florida at 1:20 scale, with natural features from OpenStreetMap and Land Cover data [45k]

Biomes images:

2024-06-05 01:38:46 +0000 UTC View Post

Real World Maps - Florida, USA - 1:20 scale - 45k

Welcome to my new project! This map contains the entire state of Florida, USA, with a scale of 1:20 (one block in the game corresponds to 20m in the real world).

The positioning of biomes is entirely based on Open Street Map and Land Cover data, as done in the previously released maps, to achieve the best possible representation of coastlines, lakes, rivers, streams, and wetlands in-game. This...

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