XaiJu
SexMachineVR
SexMachineVR

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Well, this will probably be my biggest post ever 😄

First, about the important things: SM-0.9.5:
I just finished working on adding the first machine and all its devices!
(I can't finish the new scoring system yet, but all the devices will work and you'll be able to use them)
So now I can confidently say that all the machines will be available soon and the project will be completed in the coming months.

Here's a PC preview: 0.9.5:

AI: You've decided that AI art can be posted - awesome!
I'll start creating and sharing artworks for Warrior Of Lust  

I promised you that when I am close to completing the "Machines" project, I will tell you about the development diary.  

I would like to do it in this post, and also take the opportunity to tell you about my other ideas that I often mention, illustrating them with conceptual covers.

These are concepts that already have stories and complete ideas behind them.  
I'll share them in order of complexity and planned creation."  

- - SexMachines: Simulator, PC\VR

Story:
A girl makes her way into an abandoned sex-service complex and repairs an administrative robot. Together with her, you will have to check all the machines for functionality and restore the building.

Status::
In the final stages.

Brief history of development, its problems, and conclusions:
I wanted to create a game based on sex machines + BDSM simulation.
This game was supposed to incorporate all the ideas I had accumulated over the past 20 years, but when I tried to do something, I realized that I had no idea what I was doing...
Ready-made plots and concepts didn't work because they were too complex.
I realized that I couldn't create what I wanted, that I needed a much simpler idea.
Disappointed in my abilities and possibilities, I went to sleep.

That same night I had a dream:
Two girls were wandering the streets in a post-apocalyptic world, searching for something, while a spherical robot with manipulators watched them from an abandoned building and eventually caught one of the girls.
Since the robot provides sexual services, it simply carried out its program with the girl.
Waking up, I got to work!

Since I had no plot, no game details were worked out, and there was only one idea, the game, as you know, plunged into production hell.
Due to a lack of clear understanding of the plot and a lack of knowledge, the project was constantly redone. Tons of mistakes were made, and everything got incredibly dragged out.
I learned a lesson from this – holding an idea in your head is a bad decision.
Now, as I prepare for the next project (Warrior of Lust), I document everything extensively to have a complete understanding of each mechanic and required animation. And with the advent of neural networks, I can visually develop my ideas, which will significantly improve the quality of future models.

During the same period, I was financially devastated.
My business was destroyed, and the debt was substantial.
Unfortunately, the problem still remains to this day, and after the events of 2022, when all this surrealism began, the depressive moments have become much, much worse... It profoundly affects my ability to learn and explore, but, albeit slowly, I am learning and continuing to develop, moving towards my goal.
Thanks to you, I have paid off a significant portion of my debt, and you have given me hope that I will eventually be able to repay it in full, that I will be able to move to another country where I can fully devote myself to game development and music – that's all I want from this life – to create something.

In the end, SexMachines did get a complete idea.
It's not the same game that initially came to me in a dream, but the project now looks complete and has managed to implement almost all the ideas that were originally planned.

- - Warrior of LUST: Simulator, rail shooter. PC\VR

Basically, it was supposed to be the first project. "Machines" served as a platform for learning in order to create a truly interesting game.
I'm using everything I learned during the development of "Machines" and won't allow the repetition of previous mistakes. In addition, the code for the sex scenes and partially for the shooter is already written and playable.
(Of course, I'll rebuild it because I now know much more, but it's already working properly!)

Story:
In the near future, people started to appear who could convert the power of their orgasms into energy for various purposes. These people are quite rare, and our heroine is one of them. She is a space mercenary who, while resting on her spaceship, receives a mission to rescue another energy girl from bandits on one of the planets.

Status:
- The game's code is partially ready and playable.
- Full development will start immediately after completing work on SexMachines.
- The downside is that there are many enemy characters in the game, and I'm still considering whether I should use a character generator. I'm not very fond of this idea, but I will still stylize them manually because creating so many models on my own would be too much.
- I would really like the animations to be created using motion capture technology, but unfortunately, buying the suit doesn't seem possible. I think I'll have to learn a new package of physical animations for more realistic character behavior.
- On the plus side, the heroine's character will be created based on a 3D scan of my good friend, who kindly agreed to pose.

- - Warrior of LUST-2: Simulator, rail shooter. Logic PC\VR

Story:
Continuation of the adventures of the space mercenary.
One day, while traveling on her spaceship, the girl receives a distress signal from a drifting spacecraft.

Status:
Development will start if you like the first part.

- - HornyCase: Beat`EmUp PC\VR

Story:

A criminal has appeared in the city, threatening to release a powerful sex-virus throughout the city.

Status:
Dev will begin after completing work on Warrior of Lust.
At this stage, we will need to hire at least one modeler and animator.
The game will have numerous characters, and most likely, we will use a character generator with manual adjustments.
The game will feature an interesting control system for VR (at least, I haven't seen anything like it in games).

- - Project "Slave": Simulator with economic elements, construction, deep customization. PC\VR

Story:
Humanity faces total destruction as a powerful ancient evil approaches. Only the pure energy of a true sex slave can stop it and save the universe. Together with the chosen volunteer girl, you will build your own BDSM dungeon and train a real sex slave.

Status:
This is a very complex project that will start only when we have a competent team of programmers and modelers. This project is my "dream game" and the reason why I do what I do.

These are not all the ideas I have, but they are the most developed ones. The idea of Warrior of Lust has been with me for the past 20 years. I really hope that I can realize all of them.

I hope you found it interesting!

And now, I'll return to working on Machines 0.9.5.

Thank you very much for your attention.
Nathan.

Comments

Nice read, and truly looking forward to your future projects.

Thandwar


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