slephy
gumroad
slephy posts
Sets the perfect pole angle for an IK constraint on any 3-bone inverse kinematic chain.
1: Select the pose bone that holds the IK constraint.
2: F3 search & select 'Perfect Pole Angle'. Boom!

To check for accuracy, make sure your bones are in their rest position, then toggle the IK constraint on and off. The chain shouldn't move a hair! :)
Compatible with Blender 4.0, and ...
2024-02-09 15:52:55 +0000 UTC
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