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Sourabh P Hamigi

Sourabh P Hamigi

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Sourabh P Hamigi posts

UE4 PBR Validation tool

A PostProcess material that can be used to check PBR ranges in the scene

Post Process material for UE4 for PBR Validation 

What does it do?

-It's a post process material that validates PBR range in the scene on Unreal Engine 4

-Checks for ranges between -

    1. Dielectric materials: sRGB (30-240) and sRGB (50-240) for strict range

    2. Metals - sRGB (180-255)

-Shows different error coloring for metals and non-meta...

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