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zeroGravitas

zeroGravitas

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Actual Rescue Party 52-53

The kids have found something* else to play with. I swear these kids are going to be alpha's downfall.

*Iris's watch functions as a remote for the drones she commands.  

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Two works have been added to the archives here. The end of ARP is near.

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Actual Rescue Party 50-51

"Get your meatbags off my kid!" Alpha, probably, if it could speak human words.

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Two parts have been added to the actual rescue party folder in the archive. Please enjoy.

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Actual Rescue Party 49

Iris escapes the shower and bodyslams a newborn. Things are looking up.

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One drawing has been added to the actual rescue party folder in the archive.

The archive links have been updated for June so make sure to use the ones here or on discord.

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Actual Rescue Party 48

Iris has enough of this. Those little guys are starting to bug her. Surely she can break free if she really tried.

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Just one drawing this time. It has been added to the Actual Rescue Party folder. Part 49 is ~75% done, but I'm not entirely sure about that one so I will either scrap it or make changes and post it next week or so.

Archives

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Actual Rescue Party 46-47

Reinforcements have arrived. At least Iris looks to be only slightly uncomfortable.

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Drawings 46 and 47 have been added to the archive and discord. Archives are here.

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Actual rescue party 45

This little guy just found the best seat in the house.

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The next part to Actual Rescue Party has been posted. It's just one this week too, sorry about that. Updates to the lore are coming in a day or two. I had some great help with this.

The archive can be found here.

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Actual rescue party 28

Finally it is time to continue with the actual rescue party. Part 28 was a sketch I had laying about unfinished for way too long, so I finished it in the little time I had this week. I might also need to revisit a few of the previous ones. P24-27 still need a bit of work done. I will get to it soon.

Also, links have been updated for May and the old ones will be deactivated, so make use you use the links 2024-05-05 14:09:26 +0000 UTC View Post

Biolab 17

They are slowly becoming one with the blob.

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Tiny last update for April. The new drawing is in the archive.

I am also working on a new project that I am quite excited about. I will share the details on this soon, when I have actually properly thought things out and have written it all down. Soon.

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Biolab 15-16

All that mental conditioning endured by these troopers during all that military training should give them an edge when it comes to resisting the mold. Right?

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The next 2 parts have been added to the archive here.

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Jasmine's next adventure 26: end

Spider scout saves the day!

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Last image to Jasmine's story. This also introduces a new type of unit the DWM has at its disposal . Fast, agile, stealthy and surprisingly loyal when properly trained, these furballs can be a real asset to units in the field.

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Jasmine's next adventure 24-25

Jasmine does what she does best. She's clearly better at this than the thing the department actually hired her for.

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I finally got to finishing 2 drawings in Jasmine's story, after a delay of at least a month. I also reuploaded the previous drawings in this sequence at original resolution. I don't know if it matters that much, but original res drawings are a bit sharper.

Updates to biolab will of course be coming soon.

Also, links to the archive 2024-04-07 17:01:12 +0000 UTC View Post

Biolab 13-14

The mold is growing out of control. These people really should stop feeding it.

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This was supposed to be posted yesterday, but other things got in the way. April is going to be quite busy with non art related stuff, so there will probably be fewer and more limited updates. Sorry about that.

Links to the archive are here.

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Biolab 10-12 and lore

Biolab 10-12: The slime mold vein on the ceiling was growing too thicc to hold itself up. Seriously, Ellen (see below) could have been standing anywhere but just had to pick that specific spot.

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A bit of a lore dump to go with this week's update.

We are following the day to day activities of an offworld branch of the Department of Wildlife Management (logo above): an Earth government organization that studies local wildlife, does wildlife conservation an...

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Biolab 8-9 and other things

Oh crap, maybe now's the time to call in a hazmat unit.

Two more drawings have been added to the biolab story.

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Also, I want to share a fun story that Muthsera commissioned: "Scouting mission", featuring a soldier that is rudely breaking into a spider's home. Art is by Diaverik, polishing by Cosdrake and Muthsera. This will be posted on the Discord first and will be added to the archives in a few days.  

Links to the archive can be found 2024-03-17 22:52:12 +0000 UTC View Post

Biolab 6-7 (final)

"Civilian in danger? Not on my watch".  

In this week's update there are two new images added to the biolab storyline and I made some minor edits to some of the previous drawings in this story. Please enjoy. 

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As usual, archive links are here.

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Biolab 1-3

For this week's update, here are the final versions of biolab 1-3. Images 4 and 5 that were in the WIP sequence before, are replaced by last week's 6 and 7.

I am working on the next part. These will be posted next weekend probably.

The archive links have been updated for March  so be sure to use the most recent links found here

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Biolab 6-7

The night shift in the laboratory sector is always so nice and quiet. So quiet you could hear a pin drop, or hear strange noises coming from behind that door. It's probably nothing, but still, they better go do their job.

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Images 6 and 7 of the story are added to the biolab folder in the archive. I am working on images 1-5 that I posted the WIP of last week. Drawings 2 (the locker room scene) and 3 (large hallway) are almost done and will be posted in a few days.  

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Biolab Introduction WIP

For this week's update, I decided to post unfinished work of the introduction to the biolab. 

Don't worry, it's just the introduction to the story, so there are no real spoilers here. 

So I wanted to do a fun little introduction to the setting,  part of the base interior, lab spaces, some other coworkers. But that is not turning out too well. I've been experimenting more with perspective, busier scenes etc, which is taking more effort than expected. Lines are good e...

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Jasmine's next adventure 22-23

So close... Better luck tomorrow.

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Small update today. I have a few more drawings planned for this story, but the main focus is going to be on biolab. I have a few more concepts to share (in the coming few days) and have started with the story introduction. 

Also, archive links have been updated for February, so use the new links in the pinned post here.


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Biolab character concepts

Here's a first look at the two new characters I want to use for the upcoming biolab story. 

These two are basic soldiers stationed at the base, they part of the same unit as the crew in Actual Rescue Party, just put on guard duty, and this time they are assigned to the biolab. 

Troops rotate every couple of (earth-)weeks between being in the field (riding around in APC's and the like), being on base (guard duty, admin, maintenance) and training (some could use a bit more...

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Jasmine's next adventure 20-21

If things keep going like this, it's going to be a long walk back to her car...

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Two more images are added to Jasmine's story folder. I will probably end this story in the coming weeks. I am working on a new story idea. I have a few in mind, but I am probably going to go with a biolab storyline, somewhat along the lines of the sketches I shared a few weeks ago (./Discontinued/Biolab). Cencepts will come soon.

Also, I am putting together a little tutorial for drawing slim...

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Big game hunting final: 41 and WIP of future Evie and her funny looking dog

And here is the final (canon) ending of big game hunting. Above: a character concept for use in a potential future story. One of the babies got a bit attached to her. With a bit of training, it might prove useful on future hunts.

P41: The snow lizard finally got sick of its backpack and decides to drop her off at a nearby ground sensor station. Other humans should come along shortly so it doesn't stick around. 

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Links to the archives can be found 2024-01-21 20:54:03 +0000 UTC View Post

Jasmine's next adventure 17-19

Especially the one between her legs made her weak in the knees, with all its probing and moving about. All that stimulation is far too distracting to make it back to her car on foot. All she can do is wait it out. Once deposits are made, the critters need to rest and recover and so will take a little nap. She'll just use that time to run back to her car and get back home. It'll be fine. Three new images have been added to the story folder.

Captions to sketches up here:

1. "All tha...

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Jasmine's next adventure 12-16

Looks like these critters aren't interested in fully restraining their egg sac and just want to do their business.  She still has some mobility so if things don't get any worse, she could just walk home, once she snaps out of it.  

And maybe Jasmine should invest in some acid slime resistant clothing.

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Last update of the year. Wanted to get something out before the end (of the year). Please enjoy.  Links to the archive can be found 2023-12-30 23:24:46 +0000 UTC View Post

Jasmine's next adventure 8-11

Slime gliders like to get right down to business, they are impatient little buggers....

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Four new images have been added to the archive. I I have ideas for variants (a darker slime version for example), I will work on these at some point. I have added some older sketches and story ideas that I never seriously finished to a new folder in the archive ("/Discontinued"). 

Links to the archive can be found View Post

Jasmine's next adventure 1-7

That first kill got Jasmine's blood pumping. She still has plenty of ammo, and what's that, a slime glider pool party nearby? Perfect.

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A short update this week: a few more images to round off the introduction. We all know what comes next... Anyway, I have also refined the first 4 images a bit and added some more detail here and there. I hope you enjoy.

Also, the archive links have been updated for December, so use the links 2023-12-03 22:28:00 +0000 UTC View Post

Jasmine's next adventure

Here's an idea for a new story I've been working on. Jasmine somehow survived the slugworms, recovered, rearmed and got back out there. She encounters a new type of flying* facehugger type critter while exploring some of the more geologically active regions of the planet, although this one does more than hug faces. 

This creature gets around by launching itself in the air on erupting geysers and then gliding to wherever it wants to go on little slime wings it can make. The monster ...

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Actual rescue party chapter 3: 24-27

Getting shot in the ass is not going to keep alpha down. A spider's gotta do what a spider's gotta do. 

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Four more images in the actual rescue party story These are ~90% done. I am not entirely sure I want to keep these though, but decided to post them anyway (sort of like with p17-p20 in the previous version of the story), since it has been way too long since I posted anything.

Links to the archive have been updated so go 2023-11-09 21:53:21 +0000 UTC View Post

Pest Control

For the past month or so, one of the members here (Ghost) has been working on a little project to add visual and sound effects to some of my previous stories. Ghost has started with pest control and the next one currently in the works is Slugworm trouble and we are planning more (right Ghost?). I'm really grateful for the work he's put in, the result is excellent.

It has already been floating around on Discord for a while but I realize not everyone uses that, so I will also point to it ...

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Actual rescue party chapter 3: 19-23

Alpha must be so proud....

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Finally, another update. Images 19-23 are uploaded to the archives and will be added in discord ASAP. Also, the CO's first name is Sarah. 

Martha, the first victim in this story was taken down so fast, we almost forgot she's actually a highly trained operator, just like the others. Her specialty is heavy weapons and explosives. If there had been a little more space, and she had her gear with her, the alpha would have stood no chance, prob...

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