XaiJu
DamarcusArt

DamarcusArt

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DamarcusArt posts

Weekly Update

So Patreon has "improved" their interface again. No idea why they keep doing this shit. Every time it gets harder and harder to actually view information or post anything.

Struggling to get this next update out, may be a little delayed. Hopefully people like it, if not, I'll avoid doing experiments like this one in the future.

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Weekly Update #53

Bit late this week, been without reliable internet access the last few days. Progress is going well. This next update will probably be a bit more experimental. I'm hoping to focus more on character rather than just ending scenes. In fact, I don't even have any real ending scenes for any of the dateable characters at all in this update! (I'll try to add one if there's time.)
Emily has been getting too much attention lately, so this one will be all about Chloe. If it goes well I'll probably ...

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Weekly Update #52

Been a bit slow due to some unfortunate life complications this week. Nothing quite like needing to spend an entire day on the phone, only for people to tell you they can't actually help with the problem they've caused!

In game news though, the new update will probably be a little different, hopefully good different. Worst case scenario with it, I'll expand upon it a bit later. People seem to want more of a writing heavy focus, so that's where I intend to go, with more in depth storylin...

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Weekly Update #51

So my hand is thankfully feeling better, getting back into the swing of things with work on the game. Have hit a minor snag with this next update, my planned storyline just wasn't compelling enough and I've had to scrap it. It just happens sometimes. Based on the poll results though, that shouldn't matter too much, as my other main focus with this next storyline was expanding the pre-dating content for characters. Hopefully I can get a fair bit done. One of my main goals is to put a scene in ...

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Weekly Update #50

So while I'm recovering I might as well do some organisational work. Figure out how things should look going forward.


With that in mind, I want to ask you, what sort of direction do you want the game to go in? 

Do you want more mini-game sort of content? Quizzes and logic puzzles, that sort of thing?
Do you want more of a kind of "stats" or "skills" system or something? Where the player can gain and improve skills that affect where the story goes?
Would you l...

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(Sort of) Game update and some unfortunate news.

So I've injured my drawing hand just before this update was supposed to come out. Which means that I wasn't able to properly finish it. Instead of waiting until my hand is better, I decided to just go ahead with what I had done. It is pretty rough and has a lot of unfinished and missing art, but I'll get around to fixing that as soon as I can. Something is better than nothing. I can't say when I'll be able to fix it properly, only once my hand is better and I can draw again.

2022-06-30 02:07:54 +0000 UTC View Post

Weekly Update #49

Not a lot to talk about this week. Things are coming along fine. I'm still a little unsure as to whether I should have a single scene, and a clean up of old scenes, or two new scenes added. I usually like doing two scenes, but starting to really polish things would be nice as well.

I have a lot of ambitious ideas for much larger and more complex scenes, but I lack the time to really organise them. It's a problem I've had since the beginning, but haven't found a solution too. Possibly th...

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Weekly Update #48

Been a while since I've numbered one of these.

Week has been going pretty well, I've finished writing and partially coding a scene for the next update, just needs a lot of art to go.

I will need to spend a fair bit of time working on commissions this month to pay for bills and to save up for a new PC so I'm hoping to get the stuff ready for the update ASAP, so I have time to work on those later in the month.

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Game Update! (And news)

So I've managed to repair my PC enough to be functional using parts from an old PC. It's not perfect, but it should last long enough for me to get a new one, hopefully.

And because of the delay I've worked to get something new for the game together. It's not much, but it's a fairly simple scene for both Emily and Chloe. I've removed the scenes from the previous update for now, they were too bug-ridden. Flora's official appearance in the game will probably come a bit later.

Here it...

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PC broken!

So yeah, that's why I haven't been active in the last couple of days. Will not be an update on Tuesday because of this. Sorry. Will try to get something out ASAP. Thankfully my stuff is backed up so I didn't lose too much work.

Will probably be a very small update because of this though.

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Sort of Semi-Update.

So as most of you know, things have been slow lately. I've been trying to get stuff to work and it just hasn't been coming together. I've been feeling like my writing is off, my art is off, you name it.

Once I hit this point where I'm behind, I feel like I owe more in order to "catch up" but unfortunately, things just don't work like that. I can't magically work more hours than I have in a day.

So here's a quick little mini update for now. It's not much, just a couple of scenes, a...

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Concept Sketches!

Finally feeling better today, got plenty of work done. Will have something ready to go soonish on this next update. I'm tossing up between getting something out ASAP and spending time fixing potential errors and bug testing. I've decided to just leave some stuff for later right now. There'll be a couple of simple scenes and then I'll add a much more ambitious one later, once it's working.

NSFW as always.

Here are some concept sketches! All of Emily, because she's usually my "defau...

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Delayed...

So yeah. Update is delayed. Stuff I've been working on just hasn't worked out properly. Character designs haven't been up to snuff, and most of what I've been working on just doesn't work. It was experimental and a bit different, with the player playing a sort of game with the characters in universe, but I just can't get it coded properly right now. I'll be working on getting as much of the update out ASAP, I might try and do it in bursts, with new stuff being uploaded as I make it, rather th...

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Weekly Update #47

So! Next update is going to have an entirely new character! Not sure if I've mentioned this before, but I've decided to alternate new characters, even second character will be added by me, usually to flesh out the world and setting a little more, while every first character will be chosen via a vote. I'll be doing character popularity polls once we start getting a few more in the game so I can make sure that the audience favourite characters have enough content (and if a character isn't well ...

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Weekly Update #46

Some stuff is up in the air right now, but the game is coming along well.

I mentioned some experimental stuff last week and it seems very promising, if time consuming. I have hit a little snag though, this next update will probably require a lot of art in order to be finished, more than I can get in the rest of the month. I've got a lot of writing done though, and it would be a shame to have to cut most of it to fit the smaller number of images I have time to draw.

How would you f...

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Weekly Update #45

Whoops, missed out on this one on Friday.


Not much to talk about really, just planning this month's work. I'm hoping to do some very large and very ambitious stuff split over future updates, so this month's, while bigger than last month's, will be smaller than some future update that will have several months worth of work gone into it. At present, the #1 thing slowing me down is the sheer amount of art I would need to draw for future updates. I simply can't get all the art do...

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Game Update 0.39 and Weekly Update.

Putting both in one today.

https://drive.google.com/drive/u/0/folders/1JfSwi1IAYGkWzq4c8lK5vd6OJUPr-1cB?ths=true

Here is the new update, very small. I was busy with coursework, illness, other work, internet outages, you name it and it happened this last month.

On the plus side, I did get something out, even if it was small and rushed and a day late. W...

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Weekly Update #44

When it rains it pours I guess.

Not only was I without internet for a time, but I ended up getting sick as well! Getting back on track now, catching up on all my work. Not sure who gets the regular, ordinary old flu these days, but it was me I guess.

This next update will be a very small one, due to my coursework this month, and everything else going on. Just a simple, single scene. Next month though, I'm hoping to have a lot more time to do something more elaborate, like a new ch...

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Weekly Update #43

So I've been without internet all week, progress has been fairly slow as a result. This next update was always going to be fairly small, as I have a lot of coursework this month. Thankfully, there should be next to none next month, so updates will return to their regular size, hopefully with a new dateable character. I'll start putting up info and polls next week.

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Weekly Update #42

I hope you're all doing well. Start of a new month, which means I'm planning out the next update. This one will be quite small, as I have a lot of coursework this month. My main goal is to focus primarily on Chloe, give her a story or two, as I have been neglecting her a bit lately. Next month after this I'll probably be looking into adding a new character to the game.

I'm planning on spending the next week trying to get ahead on my coursework, which will give me extra time in the next ...

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Game Update 0.38!

So here it is:

https://drive.google.com/drive/u/0/folders/1JfSwi1IAYGkWzq4c8lK5vd6OJUPr-1cB?ths=true

Basically just has a single storyline, but it is split into two at least.

I think I'll be putting up a major outline of my plans for the game for the next 12 or so months soonish.

But for now, here's a quick summary:

I will be studying the...

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Weekly Update #41

Been a bit slower this month than I would've liked. I'm still adjusting to my new classes. They shouldn't be more than a couple more months at most though, thankfully. So they won't take up too much time.

This means that the update only has a single scene, though it is split into two different stories, so it's kind of like two scenes? I had some stuff for Chloe but I thought it would be better to do that next update instead of rushing it and leaving it half finished.

As for the up...

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Weekly Update #40

So it's been the start of my business course this week, thankfully the workload isn't too bad, and things have been fairly decent with regards to that.

Still a bit slow on things, but that is mainly on other non-game related projects. If I have to lose time somewhere, I try to make sure it isn't here where possible.

As for the progress I've made, almost done with the Emily section of the game. Once again, I was a little overambitious with it and have ended up cutting a small part....

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Weekly Update #39

Things have been going pretty well this week. The scene with big/bad and soft/sweet Emily is almost done, writing is almost finished, as is the art. It is a little behind schedule, but my planned Chloe story will have relatively little artwork by comparison, so it shouldn't take as long.

Some of you may know that I've been worried about an upcoming business course that I am to take. Well, it's started now, and thankfully the coursework is very flexible and won't take much time away from...

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Weekly Update #38

Thanks patreon. I love it when my update is randomly deleted while uploading it. Considering the luck I've had so far this week, makes sense that patreon has to screw me over too.

Here's a rough re-tread. The game progress has been going well, but everything else hasn't. Things are looking a bit bleak and due to circumstances beyond my control I may need to focus on smaller, less ambitious updates in the future. Think last month's update size, not December size for the average update. H...

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Game Update 0.37!

Alright. Ran into some pretty major snags with this update, but it's working now (or should be).

I ended up needing to cut a lot of corners here, I'm not entirely sure why, but the program I use struggles to display 2 characters on screen at once. So if a couple of scenes in the new update seem weird, with characters talking from "off camera" that's why.

I've been trying to be more positive in my weekly updates, so I haven't really mentioned it, but I have been struggling artistic...

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Weekly Update #37

A little late this week, whoops!

Not that it matters too much, next update is coming out this week. I'm quite likely looking at cutting a lot of stuff I wanted to put in the update, my fault for having 4 entirely new characters introduced in this update I guess. I just felt like the game didn't really have many characters beyond the dateable girl? Like who else is there? The Archaeologist? She doesn't really do much. I'm hoping to add more specific "antagonist" characters to the game, j...

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Weekly Update #36

Not much to report this week, mostly been doing commissions and writing. I think I've written too much again, I'll probably have to cut a scene or two and add them later. Not that it matters too much, there will still be plenty of content.

Still unsure about sound effects, I'm planning on using them more infrequently, as they could get very annoying very fast, but we'll see. Background music too, I'm mostly using kind of "placeholder" stuff right now, so it might seem a bit odd. I think...

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Weekly Update #35

So I decided to finally update the cover image. I'm not 100% happy with it, but I like the collage idea. I think I might just add new images to it as new updates come out.

In terms of game development this week, I've been mostly planning. This next update will hopefully feature equal parts Emily and Chloe content. Once a few more characters get added, I'll start doing polls deciding which characters get more content in the next update.

This one will also have the first shared scen...

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Weekly Update #34

So looking at it...I'm not sure this qualifies as an "update" to the game. A few grammar and spelling fixes and a bit of music and sound effects doesn't really feel like a full update. I think it'll make the next update shine a little more if there's not only music in the existing scenes, but also new scenes as well. So I'm not releasing an update without any new content today. Sorry for anyone who was really keen to play the game, but finally with that one time a character uses "their" rathe...

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