XaiJu
paperwaifu

paperwaifu

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paperwaifu posts

RnO v0.6.0 MacOS X 10.9+ Builds Updated!

Hey folks!

Just wanted to say that all MacOSX 10.9+ builds - the demos and full available here and in Itch and GameJolt (except for the M version since there's no such build) have been updated! Please see the release post to download it! Thanks again for helping me test the builds!

Release Post: 

https://www.patreon.com/posts/17346048

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WIP! A Hint About The Next Character Route!

Hey folks!

I'm sure you guys are sick of the MacOS X test build posts. I'm very close to finding out what makes this thing tick, and will update the Mac OS X builds in the release post to have a working one there. So thanks for letting us know about this early on!

So while trying to debug this version, I've been busy with prepping up event CGs, as you may have seen the Genius Chef's already. Here's something for the upcoming storyline. I can't put the whole pic right now, since that'd sp...

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RnO v0.6.0 MacOS X 10.9+ Test Builds Part 3

Hey folks!

I'm close to finding out which last version of the wrapper is borked. I just need these tested. So if you've got Mac OS X 10.13 and up, please give them a try. 

BUILD 8:

https://mega.nz/#!wPYSGBZC!pMGSzm_w2q5BGT5gV9kwFWH21n0hVYT0xd-ZuVwK0ss (WORKS)

BUILD 9:

2018-03-23 13:45:21 +0000 UTC View Post

RnO v0.6.0 MacOS X 10.9+ Test Builds Part 2

 Hey folks!

Now I know that Build 3 works. I need Build 5 and 6 tested so if you guys have Macs on OSX 10.13, please check it out :). The difference is the version of the wrapper. I'm trying to find out what version works and what doesn't so I can narrow down on what makes it tick.

Build 7: https://mega.nz/#!ZKJ2BY4S!Yf88HMDdlQPinczkEkVIcIOwpGi8IjMUoGDXkiZxhi0 (WORKS)

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RnO v0.6.0 MacOS X 10.9+ Bug Fix

Hey folks,

This is for those running the game on their Macs. Can you guys try this one and see if it runs? This is just the demo version, and we're interested to see if it runs without a hitch.

TEST BUILD 1: https://mega.nz/#!cSYB0ITa!qUzDbtiqIKi-hcozkEDRjUSnh7JO8qvoRdWb8CDs3Mo (NOT WORKING)

TEST BUILD 2: 2018-03-22 05:23:30 +0000 UTC View Post

WIP! Genius Chef Catching Some Zs #2

Hey folks!

Annnnnnd here's the other WIP version ;). This won't be appearing in game since we're using the other one, and she needs to have some clothes on in that scene. Maybe we should have an Omake Scenario where there's some action while she pretends to nap.

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WIP!! Genius Chef Catching Some Zs

Hey folks!

It's that time again :3

This is going to replace the first scene we have of her. I'll put up the *other* version of this WIP in a sec ;).

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RnO v0.6.0 Mac OS X 10.9+

Hey folks,

Anyone here with a Mac that has tried this version? Did it work? And what's your OSX version? I'm trying to see what's the possible cause for this not to run in some OSX systems. 

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Game Dev Update! 03/18/2018

Hey folks!

Ok, now that THAT is over - updating the game and re-uploading it over three times because of some missed coding stuff, the game appears to be stable. I'm already working on prepping up the next character route, so if you like the shy type, watch out for this update! I'm also going to update Sango's static event CGs as I think it's time I did these - hers stand out too much as a legacy from v0.0.5.

Sometime this or next week, I'll also be putting out Summer in Springtime out t...

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Ramen no Oujisama v0.6.0 03-16-2018 Update

Hey folks!

All builds - desktop, mobile, web - full and demo versions have been updated! So the critical bug fixes include:

  • New Game bug
  • Ice Chef and Boss Lady Chapter 3 routes

Link to release post:

https://www.patreon.com/posts/17346048


Here's hoping I caught at least all the serious ones for now.

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Ramen no Oujisama v0.6.0 03-16-2018 Bug!

Hey guys,

Sorry to say, I've stumbled on a serious bug that breaks the game when you encounter them on the Ice Chef and Boss Lady's Chapter 3. Totally didn't catch this one. I'm in the middle of updating the web demo builds right now and will update all the mobile and desktop builds later (these are being prepped right now.)

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Ramen no Oujisama v0.6.0 03-15-2018 Bug Fixed

 

Hey folks!

All the demo and full builds (online, Android  and desktop apps) have been updated to fix a critical bug that prevent  the player from starting a New Game if starting from complete scratch  (No used save slots.) Let me know if you still encounter it, I might have missed updating a link.

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Ramen no Oujisama v0.6.0 Fix

Hey guys,

Please don't download the builds yet - both the demo and the full versions. All the versions and links are being updated right now to fix a critical bug that prevents you from starting a new game when your save slots a cleared. I'll post again when the builds are updated!

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Ramen no Oujisama 0.6.0 03/15/2018 Update!

Hey folks!

I've updated the release post with a new version!

https://www.patreon.com/posts/17346048

Please note that this version adds M version support, and I've fixed up the save games to support this. Old save games may not work with this build onwards.

Ok, so what the heck is this M version? It's the Mature version of the game. If you've already played the current form of the game, there's no n...

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Who do you think did these? ;)

Hey bros!

This isn't our project btw! Just helping out in spreading this since: 

1.) It looks very f*cking well made.
2.) It's story based.
3.) I think it's a winner.
4.) I think you guys will like it.
and more importantly...

5.) Our brofriends who's helping out with our Summer In Springtime deserves attention for a job well done! ;)

The new game, Pure Heart Chronicles is a Visual Novel, available in Nutaku:
2018-03-13 03:13:06 +0000 UTC View Post

Rated M Conversion

 

Hey folks!

For those who played games that fall under Rated M (17+) with sexual content, I need a little help with knowing what kind of content can be retained.

So obviously the graphically explicit stuff needs to be cut out, but what my concern now is the text/dialogue and context. Here are some  techniques that I'm considering...

TEXT:

Original Sample: 1. "Her [uncensored word] was wet."

Censored A: 2. "Her p***y was wet."

Censored B: 3. "Her *...

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Ramen no Oujisama v0.6.0 03/08/2018 Update!

 Hi folks,

The game links have been updated in the Release Post page:

https://www.patreon.com/posts/17346048

This adds a number of things as well as fixes. Android builds are also here!

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Ramen no Oujisama v0.6.0 Updated!

Hi folks,

The game links have been updated in the Release Post page:

https://www.patreon.com/posts/17346048

This fixes up that bug where the game hangs when you clear the save game list, and try to restart the game or go back to the titlescreen. Let me know if there are still other problems!

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RnO v0.6.0 White Screen Bug

Hi folks,

Please stand by for an update! I see the problem and I'm debugging it.

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Ramen no Oujisama v0.6.0 Release!

STATUS: Updated all MacOSX 10.9+ builds to fix crash bug.

Hey guys!

The next version is finally here! 

About This Update

  • NEW! 6th character finished! Exclusive to patrons! (Only up to chapter 4 in the free demo version for now)
  • NEW! New animated character art for Mr. Komatsu and upcoming characters. Intro title now animated.
  • NEW! Omake Scenario #3 has been added! (Omake Scenario #...

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RnO v0.6.0 Update Coming Soon!

Heads up folks!

I've finished the key stuff for the next update of the game and have been busy putting in some added touches while syncing things up with the production build.

So Sharkie just needs to do QA and I'll deploy the next version for you guys, which should be in a few hours! Thanks for patiently waiting for this release!

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About The Upcoming v0.6.0 Offline Builds

Hey folks,

I just updated the software for the offline builds. This should now let the draggable volume button work as expected. If you guys spot any bugs when the new version's released, just let me know. I'm not expecting any, but just in case...

Oh and for those using Mac OS 10.6 and below, the update is not available for that particular build (so sorry about that). We'll have to keep using the legacy version just for that.

I'm waiting to get the last part of RIka's route. So wh...

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Game Dev Update! 02/27/2018

Hey folks!

Quick update on where we're at! First off, Ramen:

I'm on Chapter 7 already - testing this out and waiting for Chapter 8 to come in (I believe this will be done very soon.)

Omake Scenario #3 is done and in the game, and this took some time to finish up. I'll have to the shaded version of this in the next update.

As for Summertime:

BG Set #2 is done and we're moving on to BG Set #3! There are 5 backgrounds to be done from scratch, so hopefully we can move past ...

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Omake #1 Part 2 Animated WIP!

Hey folks!

I gotta tell you guys, this was a little difficult to pull off, and I'm just half way into getting it to work. Now that the animation is done, I have to get it working in the game. There are variations to this, like before ;). There's also an infinite squirt thing here - need to see how that'll work.

I can't make Tomone eat anyone here I'm afraid, there's too much complexity already due to how the hero moves. Maybe in the next one, it'll be Sango eating banana #2 while Tomone...

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Testing! 1...2... Line Test!

Hey folks!

So I asked our friends over at Moulin Brush if they can adapt Sango to different art styles since I was curious to what they can do. So I asked for something that's a bit on the 1.) hybrid Marvel-anime style like those from Kotobukiya's bishoujo figures, and 2.) one that's more like those found in romance mangas. So as you can see, the one on top is No. 1, and the bottom is No. 2. 

I think No. 1. ...

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WIP! Omake Scenario #1 Part 2 Retake

Hey folks!

Ok, the last update was a little too generic with the crash dummies action going on there... So here's one that's fixed up and fappable! 

Some comments on this one - it's going to be complex to animate, and be interactive I think, since we have 3 moving bodies in the scene that's all tied together and doing loops.  I'm thinking of Tomone doing 2 actions: this and sucking, so that'll definitely add to the complexity.

I'm not sure how this one will turn out, so h...

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WIP! Omake Scenario #1 Part 2

Hey folks!

So I thinking of continuing the first Omake Scenario with more action with one of the chefs.  This'll be Sango's action scene. The next one will be Tomone's, but that will be in the following update after this. The two-dick secret option's still going to be here. Tomone's still going to be here - I'm just figuring out what she should be doing. If you guys have ideas what you want to see her doing, let me know and I'll consider it ;)

The dude will mostly be faded out like ...

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Game Dev Update! 02/08/2018

Howdy folks!

Just wanted to give you guys a heads up on what's happening! First up, Ramen:

They're delicious. I can't get enough of it! That umami stuff's addicting!

Now that I've said my piece about them, here's what's up! Now on Chapter 6 - we're getting Mr. Komatsu and the event CG fixed up. The new characters have been prepped up in the game, ready and on standby. I'm assembling the base stuff for this chapter right now, so I'm putting the BGs in as well as fixing up the specia...

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WIP! Back to our regular programming!

Hey bros,

Ok, the dudes... I'll need to practice the bishounen thing in my spare time, this isn't working out for me yet. But good thing big boss is ready to be animated. 

So we're back to our girls! This one is going to be part of an event CG. I'll see what else could use these CGs, maybe 1 or 2 more. Then I've to clean up and rig some shaded works I've received earlier. And then think up of that Omake scenario... ;)

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Summertime Desktop App Builds Available

Hey guys,

Just updated the test release post here with links to the usual desktop builds: Windows, Linux, Mac.

https://www.patreon.com/posts/16692180

There seems to be some problem with Firefox on Ubuntu - the clothes aren't swapping out properly or clothes overlap, I can't test this out so I can't see it. If anyone else is on Linux, can you guys see if this is problem is visible?

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