Software Release V1.00 Early Access 2
Hi,
this is the early Access Phase 2 Release (V1.00 EA2).
Please refer to the Release Notes Post for Information on the included fixes and the Walkthrough.
Hi,
this is the early Access Phase 2 Release (V1.00 EA2).
Please refer to the Release Notes Post for Information on the included fixes and the Walkthrough.
Hi,
today I finished integration of all issues from Early access 1 into the Early access 2 Release. Around 10 issues will be addressed.
Will release EA2 as planned tomorrow for Upper Tier Patrons (& VIP).
As to v1.10 I started with the planning and worked a bit on Starsystem NX-010 (Swarms). The exploding Planet I made in Blender with the free cell fracture add-on. How prominently that System will feature in V1.10 depends a bit on the story. If I prioritize onboarding Mo...
2023-09-29 16:34:00 +0000 UTC View Post
Hi,
here are the two designs I have been considering for the ship's Doc.
Considering the quite positive feedback on A it might be obvious but I thought we'd have a vote anyway.
In case the Voron design does not win, a variation of her might be the Voron Service Tech occasionally spending time on your ship to service all that expensive Voron tech or will be on your base for the Voro...
Hi,
today I integrated most of the Early Access Fixes into the Upper Tier EA2 Release for 30th September. Tomorrow I will test them and also analyse two quest issues I couldn't reproduce so far.
In the meantime I worked a bit on the Medical Crew Member.
I tried a few races (Voronian, Human, ...) and here is one of my favorites, as we suffer from a serious Ginger shortage aboard imho...
I'll make a VIP Poll with some of the candidates in a few days.
In the meanti...
Hi,
I corrected a Patreon Tier naming issue that has plagued me since the page started.

"All-Access Patron" has now been renamed "Upper Tier Patron".
So there are
- Official Patron
- Upper Tier Patron
- VIP Patron
Access right etc have not changed in any way.
Reason:
Hi,
currently I am collecting and fixing issues from Early Access Phase 1. Except for one quest bug (patch already posted) mostly minor GUI glitches(5 issues so far in total) .
The intensive Beta and DEV testing it seems was effective in preventing any major issue slipping through into the field (fingers crossed...).
Upper-Tier Patron Release of EA2 on 30.09. is on green!
Attached the screenshot of a fix. In the Mess Room the crew can wear leisure outf...
2023-09-27 07:02:50 +0000 UTC View Post
As I am getting quite a few questions regarding the mini-game:
The plug is unlockable, but the 5-Combo with the plug cannot be used at the moment as MC's AP are not enough (that ...
2023-09-26 08:27:23 +0000 UTC View PostAn issue was found with Nimhe pony walk and T'Ris that can screw up SUB progression for either of them.
It occurs if you do a playthrough from _before_ T'Ris visited Pet Class and do T'Ris Pet Class _before_ Nimhe Pony Training
There is a ...
2023-09-25 16:40:04 +0000 UTC View Post
Hi,
there have been some suggestions regarding the Character of Seraphine. Some players like her, possibly remembering The Princess And The Tower, while others feel she does not fit well into the Storyline.
Prior to Planning the Story of V1.10 I would therefore like to get some feedback on her character to see where things could go.
I deliberately formulated the options a bit polar...
Hi,
the Early Access Phase I links were just distributed to VIP Patrons for Phase I. Please allow up to 30 min for delivery.
This Release was quite an amount of work with the many mechanics changes. 10 Bugs in the DEV Version, 25 Bugs in the BETA Version were fixed.
Thanks a lot to all DEV & Beta Testers!
V 1.100 will definitely be a stability release focusing on NSFW content and stability fixes.
Thank you for your support and enjoy the release.
Small ...
2023-09-25 07:59:54 +0000 UTC View Post
Hi, here is the release notes post for V1.00 (in preparation for the release)
Thanks to all the Beta Players for finding and putting up with issues.
Main New Features
Hi,
the first wave of BETA 1 Issues has been reported (special thanks Oddora, kicks6666, Sadik, Oniros, Sean MacDonald and Hert Fanfiction). I should have taken another day for internal testing as Beta 1 was not as stable as I would have liked...
In any case all issues have been fixed.
The Release Candidate for VIP Early Access 1 has been provided to the testers today as BETA 1a to look into for a few more days. VIP Release on 25th if nothing major comes up...
2023-09-23 08:44:53 +0000 UTC View Post
Hi,
about 90% through with quest testing in BETA now.
While doing the major quest combat I got totally annihilated and found out, that Khelara's in combat reload did not work properly.
Thats fixed now. You can see my encounter start against the Voron Zealots and the victory image. Khelara reloads a torpedo every 3 AP. Though I needed almost all of my 6 torps against the zealots at the end I dodge and shot up a bunch of seekers and Khelara nicely reloaded the ful...
Hi,
I just completed the code for V1.00 BETA! I'll be running the remaining tests today and tomorrow.
This was way closer than I thought. I met the two biggest Foes of of every Game Programmer: Feature Creep and Polish Vortex... :)
V1.100 will definitely be a story based stability release for a change...
y.v.
2023-09-21 09:56:25 +0000 UTC View Post
Hi,
today I am busy integrating the final game elements in the Beta, adjusting the last code of the disciplining game and hopefully finish the code.
Tomorrow I'll do a playthrough of the new content and then release the Beta on 22nd GMT 16:00 if all goes well. VIP Early access is 4 days later 26th.
Concerning the disciplining game I have decided in a first step to not "cause" (like in Princess or other games) or look for infractions but have them occur as events. Then they ...
2023-09-20 09:02:51 +0000 UTC View Post
Hi,
today was a quite productive day. Finished up Seraphine's favour system & initial animation (Flashback to Princess Tower...) and Khelara's anims as well.
While cleaning up the item database I tied in some items for those who have everything :)
The Voron Hyperdrive allows 1h Hyperjumps (no, it does not do the Kessel Run in less than 5 Parsecs...) and Hyperspace Beacons for point to point Hyperjumps (the latter will be activated in V1.10).
Had to post those screen...
Hi,
as I find it difficult to keep track of the posted release planning I made this post, which I will pin in the "Collections" Area (2nd Tab on Top of Posts Page)
It will always contain the current Release Plan.
Here are the Latest Release Dates
Release Schedule V2.30
Public Release - End of Nov
Latest Official Patron Releases V2.30 (See Collections - Latest Releases)
Pu...
2023-09-18 10:35:53 +0000 UTC View Post
Hi,
today I completed code, dialogue and animations for a Seraphine and Khelara Renders / Anims. Originally wanted to be code complete today, but that will take until 20th.
Still need to do
and then I'm done.
Beta 22nd and VIP Release 25/26th still green if nothing major comes up.
Won't post any spoilers and ...
2023-09-18 10:20:47 +0000 UTC View Post
Hi,
today I was scripting the main quest.
Here ar a few screens from an encounter in Space. The Precursor Site is guarded by a Voron Faction and you need to decide to go through them or around them :)
If you fight them and win you are thrown right into the Precursor level afterwards, so chose your use of weapons wisely and get Khelara to reload...
y.v.
2023-09-16 08:18:19 +0000 UTC View Post
Hi,
today I found out that that there might be an issue with V0.9c. Due to a mistake in my Configuration Management System I cannot 100% say whether the issue was released into the wild in a Patreon release.
In any case, if you encounter a crash when talking to Nimhe about Public Favours, please use Version V0.9c1 (compatible to all previous V0.9 releases)linked below.
2023-09-15 11:39:15 +0000 UTC
View Post
Hi,
I started with integration of the V1.00 BETA today. As the setting is Voron Space for the main quest I couldn't help but make some Voron Gear to upgrade the ship
Hi,
today I set up the last V1.00 animation and tomorrow I will start with integration work towards the Beta on 21st. I have still to render out some images and all the anims, but thats less work than setting the scenes up in the first place.
While the Renders are running is also a good time to in parallel do coding work and some Photoshop details stuff. I still have to work on the latter part of the main (Library) Quest dialogue too.
On a side note, I found out that Patreon...
2023-09-13 14:03:04 +0000 UTC View Post
Hi,
today I added some smaller items for variety. There is now the chance the "Space Oddity" which V discovers leads via a random Wormhole to a Mining Field in The Swarm Domain. It has some nice and unique loot / finds :)
I tested the new Precursor Junkyard as well. As I got some questions how to defeat those Hivelings I made a Gameplay Video (MEGA) during the test. I...
Hi,
here is a Detail Shot from a Galaxina scene for All-Access & VIP Patrons...
You might remember her from the Galaxina Special #7 Scene....
The swords I made in Blender, the figure is DAZ. The BG is a fantasy Stock BG with some overlays.
Enjoy
y.v.
2023-09-11 09:03:08 +0000 UTC View Post
Hi,
today I am doing the Office Scenes in the Library of Xenos. The Archivar might want to ask MC's participation in a study project of hers :) (aside from official Library business...)
As to the V1.00 Release schedule, integration tasks are mostly planned out. I still have to set up 2 anims and two NSFW scenes but otherwise looks ok. As per the last adjustment, the release schedule has not changed.
Hi,
today I added some Voron specific space encounters and events. There are no Pirates in Voron Space but the much more dangerous Zealots (which can't be bribed...).
To get more combat variety, I am considering to make their seekers paralyzing so you think twice before absorbing them...
Hopefully this gives some more variety. The loot matches the risk :)
y.v.
2023-09-10 06:48:54 +0000 UTC View Post
Hi,
today I have been working a bit on the disciplining minigame. As it is three characters (T'Ris, Nimhe, Khelara) and there need to be various minigame states (with pants, without, ...) and success / failure images those will be a bit more renders than expected. I'll finish those renders today and have a few days more left to think about the mechanics. Its already working, this screen is no mockup, but what action does exactly what needs some tuning.
Still need to think a bit a...
Hi,
today I prepared some scenes for V1.00.
Can't post any NSFW content for spoiler reasons but I made the Office of The Grand Archivar at the Library (see screenshot).
As this will be the location of some "Practical Research" I made the setup completely in DAZ so I can shoot from different angles more easily. I'm especially happy that I finally figured out how to properly use gradients & alpha in Blender and export the texture to DAZ. I made the little projector globe...
2023-09-07 18:02:04 +0000 UTC View Post
Hi,
here is a new character preview for V1.00. Archivar Kythera of the Grand Library.
Thought of giving her glasses at first but I'd assume the Voronians had perfected Lasic :)
Maybe I can make a more techy version of the glasses, as a librarian trope works better with :)
y.v.
2023-09-06 08:46:23 +0000 UTC View Post
Hi,
the glitches in the V1.00 mechanics are hopefully mostly addressed by now (thanks again to the testing vanguard!).
I started with the cutscenes for V1.00 main quest today.
Our hero gets involved in Voronian politics as the Grand Library enlists his services to retrieve certain items. At the end, the Grand Archivar might be inclined to do some research into primitive species of her own... :)
y.v
2023-09-06 06:42:07 +0000 UTC View Post