Hi,
this week I will hopefully finalize the big Pet Quest for Moira, which should bring completion of 1.50 up to above 80%.
I am integrating the content as I go along. In the attached screenshots you can see
Moira is added to disciplining. Also more than one infraction can now be recorded / occur per day
Pet mechanics for Moira are done (see other two screenshots). Moira can now accompany you around the Station and to the pet office
I'...
2024-09-16 07:41:02 +0000 UTC
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Hi,
after doing the Krell Pet Office Scene and Items I made this render with the Receptionist Pet.
Moira gets into an argument with her and has to attend Pet Training again...
y.v.
2024-09-15 13:40:32 +0000 UTC
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Hi,
yesterday I started with one of the two major quests, namely Moira's Pet Exemption Quest. It involves applying for a new Krell Uniform Exemption on Arellarti Station. I have most of the locations but am making sprite assets and BG renders as I go along.
Screenshot shows the Reception Area from where our MC needs to get access to the Pet Registration Office. The Reception Pet cameo might be slightly familiar to you (resistance is futile...).
There will be a few more Krel...
2024-09-12 13:38:36 +0000 UTC
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Hi,
the last few days I
did the renders for the Disciplining Krell Uniform variation
added a nice Job for Moira (Crew Wellness, all STS -20)
did a bunch of Ylyee renders
and integrated the bot Gen upgrade skill of MC
I added the Progress Tracker as PDF, completion status is about 73% where you can see all done and remaining items. Probably did another 20 or 30 minor issues I don't track that...
2024-09-09 08:58:35 +0000 UTC
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Hi,
here is the least spoilery preview on Nimhe's Progressive outfit inspections...
Also considering to give Nimhe a stress reduction plug as well, which makes for a few variations here...
y.v.
2024-09-07 07:28:42 +0000 UTC
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Hi,
the last two days I added a bunch of fixes and QoL and also integrated and rendered Nimhe's progressive outfits (look closely at the screenshot...) with inspections...
Minor other changes
New Engine Prototype MkIII (one extra AP) from the Auctioneer
Missions and Quests now searchable from Nav Screen
Upgrade of Gen 1-> 2->3 by MC with the help of BB-2 (body parts only) once his TEC has 10+ and he has the Swarm materials he need...
2024-09-07 07:24:45 +0000 UTC
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Hi,
progress is moving along regarding V1.50. Items can be roughly sorted into three categories
Bugfixes (all but 4 solved, those 4 still under Analysis)
Minor changes, QoL, GUI improvements. I received a ton of suggestions how to further improve the Game experience and have implemented most of those already.
Major Quest/NSFW changes. Locations and most sprites are done. Now I'm moving to the heavy hitters (Quests)
You can ...
2024-09-04 07:44:18 +0000 UTC
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Hi,
with Seraphine set for the Pole Dancing expansion, question is who is the second character in v1.50.
Khelara or Moira. There is no Khelara content in V1.50 (thats focus for 1.60) so technically Moira would be better suited story wise.
Thinking a bit in V1.60 for Khelara to go undercover in a seedy establishment on Drengar and her Pole Skills are not required until then.
If the...
2024-09-02 07:56:38 +0000 UTC
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Hi,
today I started with the NSFW content renders. Here is Seraphine, who is determined to not be outdone...
After Moira (or Khelara) and Seraphine's pole content is done, I'll write the new Quests for Moira (Krell Exemption), Seraphine (Pony/Krell Resolution)...
y.v.
2024-09-02 07:35:46 +0000 UTC
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Hi,
I've started to add Moira (and then Seraphine) to the disciplining game.
That's a lot of render work so i do one or two images whenever I have some time in between major tasks. Here is a small preview ;)
Enjoy...
y.v.
2024-08-30 16:19:41 +0000 UTC
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Hi,
as the Krell are known to be avid gamblers, I simply had to implement a Bookie in the Dome. Math code for Odds Calculation and Betting Interface (see image) are done and working. From a shady Krell in the alley you can buy some insider knowledge...
Slight GUI adjustments (colors etc...) are still possible.
Hi,
yesterday I set up the last new outdoor location, which is the plaze in Krell Dome. There will be some pets and owners in the foreground as well but I leave that as surprise.
To the left is a Pony Race Bookie where you can place bets, I'll still scatter some betting slips on the floor :).
The pink storefront is the Pony Gear Store, where you can eventually buy stuff to prepare for a race.
In the alley inbetween you see the shady krell, who can give you info on a rac...
2024-08-28 06:31:50 +0000 UTC
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Hi,
the last few days I fixed some issues under the hood which came in since 1.40 was publicly released (thanks for everyone who rated on the public platforms itch and F95!).
I also compiled the tracking chart for 1.50 content (see attachment). I am currently at 33%. That looks not much but a lot of it were bugs that don't increase completion status in my sheet overly
Next week I'll do the reminder of the locations and the on 1st September start with the NSFW content. That ...
2024-08-25 14:11:20 +0000 UTC
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Hi,
thinking about the story for 1.50 I decided I needed a Milking Machine. As it wouldn't be any good without it, I also decided to port a basic Milking Mod I used in the original Space Journey Concept to the code.
The machine has been designed and textured in Blender from scratch. As it is a pain to export Blender procedural textures to any other app, I bough a very naice addon, called Autobake, which does that for me in a format suitable for DAZ. It nicely transferred the hand...
2024-08-23 08:37:58 +0000 UTC
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Hi,
I am still working on rooms and items for the location updates of 1.50. Here is a preview of the Pet Registration Office in Arellarti Station, where our captain has to take Moira to get her exemption 49B back... :).
First room draft. I think lighting works nicely. Maybe I'll still bling the Grand Administrator in the portrait up with a gold belt like Krogneath has...
y.v.
2024-08-21 06:48:01 +0000 UTC
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Hi,
a user reported an annoying bug in 1.40 I did not want to leave unfixed. The replicator in the beacon tower does not store the replicated item back in your cargo.
Spending so much effort at the replicator at least it should work. Full version linked below.
V1.40_18b PC: https://mega.nz/file/hW1CRSSY#JCIhOZFCB6YqVSALJ7eLkFxpIWw2cIF-rUcRisUJ40g
V1.4...
2024-08-21 06:40:54 +0000 UTC
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Hi, I started to integrate the locations into the code. When I tested the Krell Dome Dock and returned to the ship this news announcement played.
Quite fitting :)
y.v.
2024-08-19 07:30:37 +0000 UTC
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Hi,
I noticed I forgot to replace the default icon for the renpy game. So if you want to pimp your game just get the attached icon replacer file and put it into folder game/gui to get bb2 appear in your taskbar.
You can also download the full version 18a which has it already packed in (includes some typo updates too) if you don't need to care about bandwidth :)
Hi,
here is a setup of the Arellarti Pet Store with some Sales Staff (Low Rez to keep some suspense...). Decided to use twins as Sales Staff, as the Pet Store Owner is very affluent and can afford the best of help...
y.v.
2024-08-16 11:20:08 +0000 UTC
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Hi,
today I sorted through all open CRQ and defined the scope of V1.50 (see list).
focus on Arellarti
Moira's Pet Exemption Quest
Seraphine's Pony Parade Quest
Nimhe progressive outfits
... and more
I'll work on the locations and new items first and then compile it into a DEV version until End of August (tentative).
I'll post images once the locations are done (Pet Shop is next...)
y.v....
2024-08-15 12:04:02 +0000 UTC
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Hi,
here is a minor update to V1.40. It is compatible with all previous V1.40.
If you played through V1.40 without issues you might not need it.
As this release will be the basis for v1.40 Public Release I'll post the info here in case you want to keep your version always up to date.
Fixes
Hi,
the last few days I was working a bit more on the code design side.
I rewrote the poledance code to make it usable for every character (instead of duplicating code...), as I want to add khelara and seraphine in 1.50.
It is also more flexible now, allowing easy expansion of moves ( I added 2 more for T'Ris to test it...).
On the technical side, I implemented a debug console, which I should have done long ago. Now I can overlay it on the main screen with hotkey and ...
2024-08-11 11:20:35 +0000 UTC
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Hi,
here is an image that did not make it into V1.40. I had that idea that BB-2 visits Ylyee in her cabin and offers helpful suggestions on uniform protocols and on-board conventions. Some kind of walk-in surprise scenes...
As these are low impact, I might release a save compatible 1.42 with new poledance scenes, these surprise walk-ins, ... in August.
y.v.
2024-08-08 16:56:18 +0000 UTC
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Hi,
on popular request I started with Nimhe's progressive uniforms. There will be two lewder variations of her standard hacker outfit. One example see screen...
y.v.
2024-08-06 13:42:09 +0000 UTC
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Hi,
please find a Service Update below. It is V140 save game compatible. Sleep one night to effect data patch:
Downloads
Hi,
here is a VIP version of the Harness Outfit tryout...
Enjoy.
y.v.
2024-08-05 10:14:37 +0000 UTC
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Hi,
the last few days I worked a bit on outfits and assets. Here is one item, the Krell Harness worn by Ylyee.
Making the buckles, straps and conforming items in Blender was quite an interesting experience. Fortunately there is a weight painting transfer utility to get the items easily into DAZ.
In the game the outfit is probably worn by Seraphine and Nimhe, but as there has been a shortage of Ylyee Content here is the fashion show picture :)
y.v.
2024-08-03 08:31:31 +0000 UTC
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Hi,
I hope the latest official release worked well with no major issues.
Today I prepared the Code Base for V1.50 Expansion - Adventures In Krell Space
I have mapped out the basic storyline already. The next steps are
designing & creating locations (mostly in Arellarti)
designing and creating assets
implementing locations and assets (will be a bit more work...)
implementing quests & NSFW content
...
2024-08-02 06:41:08 +0000 UTC
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Hi,
today I was working a bit on an improved outfit for the pony content. DAZ stuff didn't really fit, so I made some trials in Blender.
Import into DAZ and rigging transfer to Genesis Figure worked. There are some minor distortions and some aspects (Belt Lining, ...) I need to improve in the original mesh but it seems to work well.
Khelara served as model ;)
y.v.
2024-07-31 12:53:44 +0000 UTC
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Hi,
one day earlier than planned here is the Official Patreon Release for V1.40 (= V140_15)!
A number of bugs, dialogue issues and inconsistencies have been fixed compared to Early Access Versions.
This Release is save game Compatible to all previous V140 Releases. If you come from V130, please use the MV Pod and/or Resume Point to carry over your items.
For Walkthrough and Feature List please see the
2024-07-30 10:35:44 +0000 UTC
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