Fallout 4 - Asymmetric Leather Top


Link to release:
https://www.patreon.com/posts/125248591


Link to release:
https://www.patreon.com/posts/125248591
mod description contained in the archive.
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2025-03-21 18:43:10 +0000 UTC
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ported my entire FO4 hair pack back to Skyrim, here's some preview ingame shots of the completed work
there's still some stuff missing when compared to the FO4 pack, I only ported the main hairstyles, so some variations or some versions of the hairs that have headwear were not ported. I'm probably not going to be doing those as I don't think they work for Skyrim that well.
I also got to look back a bit on my previous work and yeah ... the first couple of ...
2025-03-12 22:11:18 +0000 UTC View Post




2025-03-09 16:50:30 +0000 UTC
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as mentioned in the preview post for this, the head will have a pretty severe neck seam. I'd recommend having clothing items to cover it with. I have included the shirt that is in those renders above as an option for that.
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been working on this for the past ... I don't remember ... a week or so. Whatever ... it's done now. So, yeah, it's a basic female head mesh, I wanted to do something different than the usual, so I landed on this. I think it was also part of a past poll similar to the cyberbody back I did previously.
didn't try to make it necessarily extremely pretty or anything, I mostly wanted something that looks realistic, maybe a bit better than average. For the other items, I repu...
2025-03-03 16:35:10 +0000 UTC View Post


Link to release:
https://www.patreon.com/posts/123132140...
mod description contained in the archive.
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2025-02-21 08:06:30 +0000 UTC
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original release included here, this is standalone
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due to the way the game works, this is a slot33 equipable, which means it will conflict with those items (usually footwear). If this is an issue, I previously released a simple tutorial that covers how to deal with this for the mech arm mod, so I'd recommend starting there
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completed the assets for this project, these are the final lowpoly/textures. Quite a big effort overall, there were a lot of things to take care of. Most of the pieces are fully 3d in the back and not a lot was baked in the normal
aside from the back, I also took care of the smaller decal pieces in the front, showcased in one of the images above. I haven't talked too much about those, but that's because they're your standard flat object decal that's mapped on the body, ...
2025-02-10 06:41:03 +0000 UTC View Post
well ... so this took a crap ton of work. Back when I started this, I wanted to do a small chest cutout as well, but yeah ... I think I'm done, this is good as is, hehe. Enough said here
in any case, polished the concept from last time and detailed it, the highpoly model for this back part is now complete. Changed some stuff, added some stuff and removed some stuff during this process. Some pieces don't fit extremely well with each other, but that's more of a design th...
2025-02-03 00:13:45 +0000 UTC View Post



Link to release:
https://www.patreon.com/posts/120987652...
a complete standalone release of the the entire set in one download
mod description contained in the archive.
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Link to release:
https://www.patreon.com/posts/120769829
mod description contained in the archive.
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I've mentioned in the last post that I wanted to work on something different than the usual, that was part of a past poll and so, I started and have been working on this for the past few days
So what it is, well, obviously a body with some cybernetics that you'll be able to equip ingame. Of course, cyberpunk inspired, kinda exudes a "we have cyberpunk at home" vibe, but I find this stuff cool and I wanted to make something like this
Design for this is mos...
2025-01-23 04:00:20 +0000 UTC View Post


Link to release:
https://www.patreon.com/posts/120063532...
mod description contained in the archive.
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worked on this top for the past few days, completed it just now
this is actually something I wanted to do for a long time, I started a file for for this top back in 2019, but I never went back to it to finish it. Maybe it was for the best, since my skills have definitely improved and it wouldn't have looked like this back then. Something like this was also suggested by a patron at some point in time, though arm wraps were made back then
modelling techniqu...
2025-01-15 01:46:40 +0000 UTC View Post
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quick 2 day asset to finish up the streetwear set. I was going to do highpoly renders for this too and then I just went ahead and finished it heh. There's not really that much to see on the highpoly side, so no huge loss
it doesn't necessarily match the set itself, I would've envisioned something a bit more well kept, with a material similar to the top for these gloves. That being said I wanted to do some basic cloth gloves like these for a while, so I used the opportun...
2025-01-07 22:47:27 +0000 UTC View Post
completed this about 2 or 3 days ago ( I think it was 3 now that I think about it). Never did manage to finish it before the year was over unfortunately, the lowpoly for this took 3 days, quite a lot of surface area to go through, so I had to texture it after, on 1st/2nd of January
I have also imported this ingame since, so it's good to go. Now unfortunately, I'll be honest, the rig for this is not great, as I suspected in my last post. It doesn't deform well and it doe...
2025-01-05 16:37:57 +0000 UTC View Post
completed the highpoly for this jacket yesterday
this is pretty much the last piece of the set. Technically the concept also has some fingerless gloves. I may or may not do those, in fact when I posted the poll, I never even noticed those ... somehow. It was only after I started working on this that I did. In any case if I go for them, it will be after this is done, so not point in going on further about those.
somewhat of a complicated model, open stuff ...
2024-12-28 15:48:16 +0000 UTC View Post
available to all tiers. Happy Holidays!
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